GRASS GIS 8 Programmer's Manual  8.2.2dev(2023)-3d2c704037
gs2.c
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1 /*!
2  \file lib/ogsf/gs2.c
3 
4  \brief OGSF library - loading and manipulating surfaces (higher level functions)
5 
6  GRASS OpenGL gsurf OGSF Library
7 
8  Plans for handling color maps:
9  NOW:
10  if able to load as unsigned char, make lookup table containing palette
11  otherwise, load directly as packed color, set lookup = NULL
12  MAYBE LATER:
13  if able to load as POSITIVE short, make lookup table containing palette
14  - may want to calculate savings first (ie, numcells > 32768)
15  (not exactly, it's Friday & time to go home - figure it later)
16  otherwise, load directly as packed color, set lookup = NULL
17  MESSY! - need to fix up!
18 
19  (C) 1999-2008 by the GRASS Development Team
20 
21  This program is free software under the
22  GNU General Public License (>=v2).
23  Read the file COPYING that comes with GRASS
24  for details.
25 
26  \author Bill Brown USACERL (1993)
27  \author Pierre de Mouveaux <p_de_mouveaux hotmail.com> (updated October 1999)
28  \author Doxygenized by Martin Landa <landa.martin gmail.com> (May 2008)
29  */
30 
31 #include <stdlib.h>
32 #include <string.h>
33 #include <math.h>
34 
35 #include <grass/config.h>
36 
37 #if defined(OPENGL_X11) || defined(OPENGL_WINDOWS)
38 #include <GL/gl.h>
39 #include <GL/glu.h>
40 #elif defined(OPENGL_AQUA)
41 #include <OpenGL/gl.h>
42 #include <OpenGL/glu.h>
43 #endif
44 
45 #include <grass/gis.h>
46 #include <grass/raster.h>
47 #include <grass/ogsf.h>
48 #include <grass/glocale.h>
49 
50 #include "gsget.h"
51 #include "rowcol.h"
52 #include "rgbpack.h"
53 
54 /* Hack to make NVIZ2.2 query functions.("What's Here" and "Look at")
55  * to work.
56  * Uses gs_los_intersect1() instead of gs_los_intersect().
57  * Pierre de Mouveaux - 31 oct. 1999. p_de_mouveaux@hotmail.com.
58  */
59 #define NVIZ_HACK 1
60 
61 int gsd_getViewport(GLint *, GLint *);
62 
63 /* array of surface ids */
64 static int Surf_ID[MAX_SURFS];
65 static int Next_surf = 0;
66 static int SDref_surf = 0;
67 
68 /* attributes array */
69 static float Default_const[MAX_ATTS];
70 static float Default_nulls[MAX_ATTS];
71 
72 /* largest dimension */
73 static float Longdim;
74 
75 /* N, S, W, E */
76 static float Region[4];
77 static geoview Gv;
78 static geodisplay Gd;
79 static struct Cell_head wind;
80 static int Buffermode;
81 static int Numlights = 0;
82 static int Resetlight = 1;
83 static int Modelshowing = 0;
84 
85 void void_func(void)
86 {
87  return;
88 }
89 
90 /*!
91  \brief Initialize OGSF library
92 
93  Get region settings - wind
94 
95  Set Region (NSWE array) and compute scale
96  */
97 void GS_libinit(void)
98 {
99  static int first = 1;
100 
101  G_get_set_window(&wind);
102 
103  Region[0] = wind.north;
104  Region[1] = wind.south;
105  Region[2] = wind.west;
106  Region[3] = wind.east;
107 
108  /* scale largest dimension to GS_UNIT_SIZE */
109  if ((wind.east - wind.west) > (wind.north - wind.south)) {
110  Longdim = (wind.east - wind.west);
111  }
112  else {
113  Longdim = (wind.north - wind.south);
114  }
115 
116  Gv.scale = GS_UNIT_SIZE / Longdim;
117 
118  G_debug(1, "GS_libinit(): n=%f s=%f w=%f e=%f scale=%f first=%d",
119  Region[0], Region[1], Region[2], Region[3], Gv.scale, first);
120 
122 
123 
124  if (first) {
125  gs_init();
126  }
127 
128  first = 0;
129 
130  return;
131 }
132 
133 /*!
134  \brief Get largest dimension
135 
136  \param[out] dim dimension
137 
138  \return 1
139  */
140 int GS_get_longdim(float *dim)
141 {
142  *dim = Longdim;
143 
144  G_debug(3, "GS_get_longdim(): dim=%g", *dim);
145 
146  return (1);
147 }
148 
149 /*!
150  \brief Get 2D region extent
151 
152  \param[out] n,s,w,e extent values
153 
154  \return 1
155  */
156 int GS_get_region(float *n, float *s, float *w, float *e)
157 {
158  *n = Region[0];
159  *s = Region[1];
160  *w = Region[2];
161  *e = Region[3];
162 
163  return (1);
164 }
165 
166 /*!
167  \brief Set default attributes for map objects
168 
169  \param defs attributes array (dim MAX_ATTS)
170  \param null_defs null attributes array (dim MAX_ATTS)
171  */
172 void GS_set_att_defaults(float *defs, float *null_defs)
173 {
174  int i;
175 
176  G_debug(3, "GS_set_att_defaults");
177 
178  for (i = 0; i < MAX_ATTS; i++) {
179  Default_const[i] = defs[i];
180  Default_nulls[i] = null_defs[i];
181  }
182 
183  return;
184 }
185 
186 /*!
187  Check if surface exists
188 
189  \param id surface id
190 
191  \return 0 not found
192  \return 1 found
193  */
194 int GS_surf_exists(int id)
195 {
196  int i, found = 0;
197 
198  G_debug(3, "GS_surf_exists(): id=%d", id);
199 
200 
201  if (NULL == gs_get_surf(id)) {
202  return (0);
203  }
204 
205  for (i = 0; i < Next_surf && !found; i++) {
206  if (Surf_ID[i] == id) {
207  found = 1;
208  }
209  }
210 
211  return (found);
212 }
213 
214 /*!
215  \brief Add new surface
216 
217  Note that origin has 1/2 cell added to represent center of cells
218  because library assumes that east - west = (cols - 1) * ew_res,
219  since left and right columns are on the edges.
220 
221  \return surface id
222  \return -1 on error (MAX_SURFS exceded)
223  */
224 int GS_new_surface(void)
225 {
226  geosurf *ns;
227 
228  G_debug(3, "GS_new_surface():");
229 
230  if (Next_surf < MAX_SURFS) {
231  ns = gs_get_new_surface();
232  gs_init_surf(ns, wind.west + wind.ew_res / 2.,
233  wind.south + wind.ns_res / 2., wind.rows, wind.cols,
234  wind.ew_res, wind.ns_res);
235  gs_set_defaults(ns, Default_const, Default_nulls);
236 
237  /* make default shine current */
239 
240  Surf_ID[Next_surf] = ns->gsurf_id;
241  ++Next_surf;
242 
243  G_debug(3, " id=%d", ns->gsurf_id);
244 
245  return (ns->gsurf_id);
246  }
247 
248 
249 
250  return (-1);
251 }
253 {
254  Resetlight = i;
255  if (i)
256  Numlights = 0;
257 }
259 {
260  return Resetlight;
261 }
262 /*!
263  \brief Add new model light
264 
265  \return light model id
266  \return -1 on error (MAX_LIGHTS exceded)
267  */
268 int GS_new_light(void)
269 {
270  int i;
271 
272  if (GS_get_light_reset()) {
273 
275 
276  for (i = 0; i < MAX_LIGHTS; i++) {
277  Gv.lights[i].position[X] = Gv.lights[i].position[Y] = 0.0;
278  Gv.lights[i].position[Z] = 1.0;
279  Gv.lights[i].position[W] = 0.0; /* infinite */
280  Gv.lights[i].color[0] = Gv.lights[i].color[1] =
281  Gv.lights[i].color[2] = 1.0;
282  Gv.lights[i].ambient[0] = Gv.lights[i].ambient[1] =
283  Gv.lights[i].ambient[2] = 0.2;
284  Gv.lights[i].shine = 32.0;
285  }
286 
288  }
289 
290  if (Numlights < MAX_LIGHTS) {
291  gsd_deflight(Numlights + 1, &(Gv.lights[Numlights]));
292  gsd_switchlight(Numlights + 1, 1);
293 
294  return ++Numlights;
295  }
296 
297  return -1;
298 }
299 
300 /*!
301  \brief Set light position
302 
303  \bug I think lights array doesnt match sgi_light array
304 
305  \param num light id (starts with 1)
306  \param xpos,ypos,zpos coordinates (model)
307  \param local local coordinate (for viewport)
308  */
309 void GS_setlight_position(int num, float xpos, float ypos, float zpos,
310  int local)
311 {
312  if (num) {
313  num -= 1;
314  if (num < Numlights) {
315  Gv.lights[num].position[X] = xpos;
316  Gv.lights[num].position[Y] = ypos;
317  Gv.lights[num].position[Z] = zpos;
318  Gv.lights[num].position[W] = (float)local;
319 
320  gsd_deflight(num + 1, &(Gv.lights[num]));
321  }
322  }
323 
324  return;
325 }
326 
327 
328 /*!
329  \brief Get light position
330 
331  \param num light id (starts at 1)
332  \param[out] xpos,ypos,zpos coordinates
333  \param[out] local ?
334  */
335 void GS_getlight_position(int num, float *xpos, float *ypos, float *zpos,
336  int *local)
337 {
338  if (num) {
339  num -= 1;
340  if (num < Numlights) {
341  *xpos = Gv.lights[num].position[X];
342  *ypos = Gv.lights[num].position[Y];
343  *zpos = Gv.lights[num].position[Z];
344  *local = (int)Gv.lights[num].position[W];
345 
346  }
347  }
348 
349  return;
350 }
351 
352 /*!
353  \brief Set light color
354 
355  \param num light id (starts at 1)
356  \param red,green,blue color values (from 0.0 to 1.0)
357  */
358 void GS_setlight_color(int num, float red, float green, float blue)
359 {
360  if (num) {
361  num -= 1;
362  if (num < Numlights) {
363  Gv.lights[num].color[0] = red;
364  Gv.lights[num].color[1] = green;
365  Gv.lights[num].color[2] = blue;
366 
367  gsd_deflight(num + 1, &(Gv.lights[num]));
368  }
369  }
370 
371  return;
372 }
373 
374 /*!
375  \brief Get light color
376 
377  \param num light id (starts at 1)
378  \param[out] red,green,blue color values
379  */
380 void GS_getlight_color(int num, float *red, float *green, float *blue)
381 {
382  if (num) {
383  num -= 1;
384  if (num < Numlights) {
385  *red = Gv.lights[num].color[0];
386  *green = Gv.lights[num].color[1];
387  *blue = Gv.lights[num].color[2];
388  }
389  }
390 
391  return;
392 }
393 
394 /*!
395  \brief Set light ambient
396 
397  Red, green, blue from 0.0 to 1.0
398 
399  \param num light id (starts at 1)
400  \param red,green,blue color values
401  */
402 void GS_setlight_ambient(int num, float red, float green, float blue)
403 {
404  if (num) {
405  num -= 1;
406  if (num < Numlights) {
407  Gv.lights[num].ambient[0] = red;
408  Gv.lights[num].ambient[1] = green;
409  Gv.lights[num].ambient[2] = blue;
410 
411  gsd_deflight(num + 1, &(Gv.lights[num]));
412  }
413  }
414 
415  return;
416 }
417 
418 /*!
419  \brief Get light ambient
420 
421  \param num light id (starts at 1)
422  \param[out] red,green,blue color values
423  */
424 void GS_getlight_ambient(int num, float *red, float *green, float *blue)
425 {
426  if (num) {
427  num -= 1;
428  if (num < Numlights) {
429  *red = Gv.lights[num].ambient[0];
430  *green = Gv.lights[num].ambient[1];
431  *blue = Gv.lights[num].ambient[2];
432  }
433  }
434 
435  return;
436 }
437 
438 
439 /*!
440  \brief Switch off all lights
441  */
442 void GS_lights_off(void)
443 {
444  int i;
445 
446  for (i = 0; i < Numlights; i++) {
447  gsd_switchlight(i + 1, 0);
448  }
449 
450  return;
451 }
452 
453 /*!
454  \brief Switch on all lights
455  */
456 void GS_lights_on(void)
457 {
458  int i;
459 
460  for (i = 0; i < Numlights; i++) {
461  gsd_switchlight(i + 1, 1);
462  }
463 
464  return;
465 }
466 
467 /*!
468  \brief Switch on/off light
469 
470  \param num light id (starts at 1)
471  \param on non-zero for 'on' otherwise 'off'
472  */
473 void GS_switchlight(int num, int on)
474 {
475  if (num) {
476  num -= 1;
477 
478  if (num < Numlights) {
479  gsd_switchlight(num + 1, on);
480  }
481  }
482 
483  return;
484 }
485 
486 /*!
487  \brief Check if transparency is set
488 
489  \return 0 transparency not set
490  \return 1 transparency is set
491  */
493 {
494  return (gs_att_is_set(NULL, ATT_TRANSP) || (FC_GREY == gsd_getfc()));
495 }
496 
497 /*!
498  \brief Retrieves coordinates for lighting model position, at center of view
499 
500  \param pos[out] coordinates
501  */
502 void GS_get_modelposition1(float pos[])
503 {
504  /* TODO: Still needs work to handle other cases */
505  /* this is a quick hack to get lighting adjustments debugged */
506  /*
507  GS_v3dir(Gv.from_to[FROM], Gv.from_to[TO], center);
508  GS_v3mult(center, 1000);
509  GS_v3add(center, Gv.from_to[FROM]);
510  */
511 
512  gs_get_datacenter(pos);
513  gs_get_data_avg_zmax(&(pos[Z]));
514 
515  G_debug(1, "GS_get_modelposition1(): model position: %f %f %f",
516  pos[X], pos[Y], pos[Z]);
517 
518  return;
519 }
520 
521 /*!
522  \brief Retrieves coordinates for lighting model position, at center of view
523 
524  Position at nearclip * 2: tried nearclip + siz, but since need to
525  know position to calculate size, have two dependent variables
526  (nearclip * 2) from eye.
527 
528  \param siz[out] size
529  \param pos[out] coordinates (X, Y, Z)
530  */
531 void GS_get_modelposition(float *siz, float *pos)
532 {
533  float dist, near_h, dir[3];
534 
535  dist = 2. * Gd.nearclip;
536 
537  near_h = 2.0 * tan(4.0 * atan(1.) * Gv.fov / 3600.) * dist;
538  *siz = near_h / 8.0;
539 
540  /* prevent clipping - would only happen if fov > ~127 degrees, at
541  fov = 2.0 * atan(2.0) */
542 
543  if (*siz > Gd.nearclip) {
544  *siz = Gd.nearclip;
545  }
546 
547  GS_v3dir(Gv.from_to[FROM], Gv.from_to[TO], dir);
548 
549  pos[X] = Gv.from_to[FROM][X] + dir[X] * dist;
550  pos[Y] = Gv.from_to[FROM][Y] + dir[Y] * dist;
551  pos[Z] = Gv.from_to[FROM][Z] + dir[Z] * dist;
552 
553  return;
554 }
555 
556 
557 /*!
558  \brief Set decoration, north arrow ??
559 
560  \todo scale used to calculate len of arrow still needs work
561  needs go function that returns center / eye distance
562  gsd_get_los function is not working correctly ??
563 
564  \param pt point value in true world coordinates (?)
565  \param id surface id
566  \param[out] pos2 output coordinates
567  */
568 void GS_set_Narrow(int *pt, int id, float *pos2)
569 {
570  geosurf *gs;
571  float x, y, z;
572  GLdouble modelMatrix[16], projMatrix[16];
573  GLint viewport[4];
574 
575  if (GS_get_selected_point_on_surface(pt[X], pt[Y], &id, &x, &y, &z)) {
576  gs = gs_get_surf(id);
577  if (gs) {
578  z = gs->zmax;
579  pos2[X] = (float)x - gs->ox + gs->x_trans;
580  pos2[Y] = (float)y - gs->oy + gs->y_trans;
581  pos2[Z] = (float)z + gs->z_trans;
582 
583  return;
584  }
585  }
586  else {
587  gs = gs_get_surf(id);
588 
589  /* Need to get model matrix, etc
590  * to run gluUnProject
591  */
592  gsd_pushmatrix();
593  gsd_do_scale(1);
594  glGetDoublev(GL_MODELVIEW_MATRIX, modelMatrix);
595  glGetDoublev(GL_PROJECTION_MATRIX, projMatrix);
596  glGetIntegerv(GL_VIEWPORT, viewport);
597 
598  if (gs) {
599  GLdouble out_near[3], out_far[3];
600  GLdouble factor;
601  GLdouble out[3];
602 
603  z = (float)gs->zmax + gs->z_trans;
604 
605  gluUnProject((GLdouble) pt[X], (GLdouble) pt[Y], (GLdouble) 0.,
606  modelMatrix, projMatrix, viewport,
607  &out_near[X], &out_near[Y], &out_near[Z]);
608  gluUnProject((GLdouble) pt[X], (GLdouble) pt[Y], (GLdouble) 1.,
609  modelMatrix, projMatrix, viewport,
610  &out_far[X], &out_far[Y], &out_far[Z]);
611 
612  glPopMatrix();
613 
614  factor = (out_near[Z] - z) / (out_near[Z] - out_far[Z]);
615 
616  out[X] = out_near[X] - ((out_near[X] - out_far[X]) * factor);
617  out[Y] = out_near[Y] - ((out_near[Y] - out_far[Y]) * factor);
618  out[Z] = z;
619 
620  pos2[X] = (float)out[X];
621  pos2[Y] = (float)out[Y];
622  pos2[Z] = (float)out[Z];
623 
624  return;
625 
626  }
627  }
628  return;
629 }
630 
631 /*!
632  \brief Draw place marker
633 
634  Used to display query point for raster queries.
635 
636  \param id surface id
637  \param pt point, X, Y value in true world coordinates
638  */
639 void GS_draw_X(int id, float *pt)
640 {
641  geosurf *gs;
642  Point3 pos;
643  float siz;
644  gvstyle style;
645 
646  if ((gs = gs_get_surf(id))) {
647  GS_get_longdim(&siz);
648  style.size = siz / 200.;
649  pos[X] = pt[X] - gs->ox;
650  pos[Y] = pt[Y] - gs->oy;
651  _viewcell_tri_interp(gs, pos);
652 
653  gsd_pushmatrix();
654 
655  gsd_do_scale(1);
656  gsd_translate(gs->x_trans, gs->y_trans, gs->z_trans);
657  gsd_linewidth(1);
658 
659  if (CONST_ATT == gs_get_att_src(gs, ATT_TOPO)) {
660  pos[Z] = gs->att[ATT_TOPO].constant;
661  gs = NULL; /* tells gpd_obj to use given Z val */
662  }
663  style.color = Gd.bgcol;
664  style.symbol = ST_GYRO;
665  gpd_obj(gs, &style, pos);
666  gsd_flush();
667 
668  gsd_popmatrix();
669  }
670 
671  return;
672 }
673 
674 /*!
675  \brief Draw line on surface
676 
677  \param id surface id
678  \param x1,y1,x2,y2 line nodes
679  */
680 void GS_draw_line_onsurf(int id, float x1, float y1, float x2, float y2)
681 {
682  float p1[2], p2[2];
683  geosurf *gs;
684 
685  if ((gs = gs_get_surf(id))) {
686  p1[X] = x1 - gs->ox;
687  p1[Y] = y1 - gs->oy;
688  p2[X] = x2 - gs->ox;
689  p2[Y] = y2 - gs->oy;
690 
691  gsd_pushmatrix();
692 
693  gsd_do_scale(1);
694  gsd_translate(gs->x_trans, gs->y_trans, gs->z_trans);
695  gsd_linewidth(1);
696 
698  gsd_line_onsurf(gs, p1, p2);
699 
700  gsd_popmatrix();
701  gsd_flush();
702  }
703 
704  return;
705 }
706 
707 /*!
708  \brief Draw multiline on surface
709 
710  Like above but limits points in line to n or points found in segment,
711  whichever is smaller.
712 
713  \param id surface id
714  \param x1,y1,x2,y2 line nodes
715 
716  \return number of points used
717  */
718 int GS_draw_nline_onsurf(int id, float x1, float y1, float x2, float y2,
719  float *lasp, int n)
720 {
721  float p1[2], p2[2];
722  geosurf *gs;
723  int ret = 0;
724 
725  if ((gs = gs_get_surf(id))) {
726  p1[X] = x1 - gs->ox;
727  p1[Y] = y1 - gs->oy;
728  p2[X] = x2 - gs->ox;
729  p2[Y] = y2 - gs->oy;
730 
731  gsd_pushmatrix();
732 
733  gsd_do_scale(1);
734  gsd_translate(gs->x_trans, gs->y_trans, gs->z_trans);
735  gsd_linewidth(1);
737  ret = gsd_nline_onsurf(gs, p1, p2, lasp, n);
738  gsd_surf2real(gs, lasp);
739 
740  gsd_popmatrix();
741  gsd_flush();
742  }
743 
744  return (ret);
745 }
746 
747 /*!
748  \brief Draw flow-line on surace
749 
750  This is slow - should be moved to gs_ but GS_ good for testing
751  and useful for app programmer
752 
753  \param id surface id
754  \param x,y coordinates of flow-line
755  */
756 void GS_draw_flowline_at_xy(int id, float x, float y)
757 {
758  geosurf *gs;
759  float nv[3], pdir[2], mult;
760  float p1[2], p2[2], next[2];
761  int i = 0;
762 
763  if ((gs = gs_get_surf(id))) {
764  p1[X] = x;
765  p1[Y] = y;
766  /* multiply by 1.5 resolutions to ensure a crossing ? */
767  mult = .1 * (VXRES(gs) > VYRES(gs) ? VXRES(gs) : VYRES(gs));
768 
769  GS_coordpair_repeats(p1, p1, 50);
770 
771  while (1 == GS_get_norm_at_xy(id, p1[X], p1[Y], nv)) {
772  if (nv[Z] == 1.0) {
773  if (pdir[X] == 0.0 && pdir[Y] == 0.0) {
774  break;
775  }
776 
777  p2[X] = p1[X] + (pdir[X] * mult);
778  p2[Y] = p1[Y] + (pdir[Y] * mult);
779  }
780  else {
781  /* use previous direction */
782  GS_v2norm(nv);
783  p2[X] = p1[X] + (nv[X] * mult);
784  p2[Y] = p1[Y] + (nv[Y] * mult);
785  pdir[X] = nv[X];
786  pdir[Y] = nv[Y];
787  }
788 
789  if (i > 2000) {
790  break;
791  }
792 
793  if (GS_coordpair_repeats(p1, p2, 0)) {
794  break;
795  }
796 
797  /* Think about this: */
798  /* degenerate line means edge or level edge ? */
799  /* next is filled with last point drawn */
800  if (2 > GS_draw_nline_onsurf(id, p1[X], p1[Y],
801  p2[X], p2[Y], next, 3)) {
802  break;
803  }
804 
805  p1[X] = next[X];
806  p1[Y] = next[Y];
807  }
808 
809  G_debug(3, "GS_draw_flowline_at_xy(): dir: %f %f", nv[X], nv[Y]);
810  }
811 
812  return;
813 }
814 
815 /*!
816  \brief Draw fringe around data (surface) at selected corners
817 
818  \param id surface id
819  \param clr color
820  \param elev elevation value
821  \param where nw/ne/sw/se edges - 0 (turn off) 1 (turn on)
822  */
823 void GS_draw_fringe(int id, unsigned long clr, float elev, int *where)
824 {
825  geosurf *gs;
826 
827  G_debug(3, "GS_draw_fringe(): id: %d clr: %ld elev %f edges: %d %d %d %d",
828  id, clr, elev, where[0], where[1], where[2], where[3]);
829  if ((gs = gs_get_surf(id)))
830  gsd_display_fringe(gs, clr, elev, where);
831 
832 }
833 
834 
835 /*!
836  \brief Draw legend
837 
838  \todo add legend from list option
839  make font loading more flexible
840 
841  \param name legend name
842  \param fontbase font-base
843  \param size ?
844  \param flags legend flags
845  \param range values range
846  \param pt ?
847  */
848 int GS_draw_legend(const char *name, GLuint fontbase, int size, int *flags,
849  float *range, int *pt)
850 {
851  int list_no;
852 
853  list_no = gsd_put_legend(name, fontbase, size, flags, range, pt);
854 
855  return (list_no);
856 }
857 
858 /*!
859  \brief Draw pre-defined list
860 
861  Uses glFlush() to ensure all drawing is complete
862  before returning
863 
864  \param list_id list id
865  */
866 void GS_draw_list(GLuint list_id)
867 {
868  gsd_calllist(list_id);
869  glFlush();
870  return;
871 }
872 
873 /*!
874  \brief Draw all glLists
875 
876  Uses glFlush() to ensure all drawing is complete
877  before returning
878  */
880 {
881  gsd_calllists(0); /* not sure if 0 is right - MN */
882  glFlush();
883  return;
884 }
885 
886 /*!
887  \brief Delete pre-defined list
888 
889  \param list_id list id
890  */
891 void GS_delete_list(GLuint list_id)
892 {
893  gsd_deletelist(list_id, 1);
894 
895  return;
896 }
897 
898 /*!
899  \brief Draw lighting model
900  */
902 {
903  static float center[3];
904  float tcenter[3];
905 
906  if (!Modelshowing) {
907  GS_get_modelposition1(center);
908  }
909 
910  GS_v3eq(tcenter, center);
911 
912  gsd_zwritemask(0x0);
913  gsd_backface(1);
914 
917  gsd_pushmatrix();
918  gsd_do_scale(1);
919 
920  if (Gv.vert_exag) {
921  tcenter[Z] *= Gv.vert_exag;
922  gsd_scale(1.0, 1.0, 1. / Gv.vert_exag);
923  }
924 
925  gsd_drawsphere(tcenter, 0xDDDDDD, (float)(Longdim / 10.));
926  gsd_popmatrix();
927  Modelshowing = 1;
928 
929  gsd_backface(0);
930  gsd_zwritemask(0xffffffff);
931 
932  return;
933 }
934 
935 /*!
936  \brief Draw lighting model
937 
938  Just turn off any cutting planes and draw it just outside near
939  clipping plane, since lighting is infinite now
940  */
942 {
943  static float center[3], size;
944  float tcenter[3], tsize;
945  int i, wason[MAX_CPLANES];
946 
947  gsd_get_cplanes_state(wason);
948 
949  for (i = 0; i < MAX_CPLANES; i++) {
950  if (wason[i]) {
951  gsd_cplane_off(i);
952  }
953  }
954 
955 
956  if (!Modelshowing) {
957  GS_get_modelposition(&size, center);
958  }
959 
960  GS_v3eq(tcenter, center);
961  tsize = size;
962 
963  gsd_zwritemask(0x0);
964  gsd_backface(1);
965 
968  gsd_pushmatrix();
969  gsd_drawsphere(tcenter, 0xDDDDDD, tsize);
970  gsd_popmatrix();
971  Modelshowing = 1;
972 
973  gsd_backface(0);
974  gsd_zwritemask(0xffffffff);
975 
976  for (i = 0; i < MAX_CPLANES; i++) {
977  if (wason[i]) {
978  gsd_cplane_on(i);
979  }
980  }
981 
982  gsd_flush();
983 
984  return;
985 }
986 
987 /*!
988  \brief Update current mask
989 
990  May be called to update total mask for a surface at convenient times
991  instead of waiting until ready to redraw surface
992 
993  \param id surface id
994 
995  \return ?
996  */
997 int GS_update_curmask(int id)
998 {
999  geosurf *gs;
1000 
1001  gs = gs_get_surf(id);
1002  return (gs_update_curmask(gs));
1003 }
1004 
1005 /*!
1006  \brief Check if point is masked ?
1007 
1008  \param id surface id
1009  \param pt point
1010 
1011  \return 1 masked
1012  \return 0 not masked
1013  \return -1 on error, invalid surface id
1014  */
1015 int GS_is_masked(int id, float *pt)
1016 {
1017  geosurf *gs;
1018  Point3 tmp;
1019 
1020  if ((gs = gs_get_surf(id))) {
1021  tmp[X] = pt[X] - gs->ox;
1022  tmp[Y] = pt[Y] - gs->oy;
1023 
1024  return (gs_point_is_masked(gs, tmp));
1025  }
1026 
1027  return (-1);
1028 }
1029 
1030 /*!
1031  \brief Unset Scaled Difference surface
1032  */
1034 {
1036  SDref_surf = 0;
1037 
1038  return;
1039 }
1040 
1041 /*!
1042  \brief Set surface as Scaled Difference surface
1043 
1044  \param id surface id
1045 
1046  \return 1 on success
1047  \return 0 on error, invalid surface id
1048  */
1049 int GS_set_SDsurf(int id)
1050 {
1051  geosurf *gs;
1052 
1053  if ((gs = gs_get_surf(id))) {
1054  gsdiff_set_SDref(gs);
1055  SDref_surf = id;
1056 
1057  return (1);
1058  }
1059 
1060  return (0);
1061 }
1062 
1063 /*!
1064  \brief Set ?
1065 
1066  \param scale scale value
1067 
1068  \return 1
1069  */
1070 int GS_set_SDscale(float scale)
1071 {
1072  gsdiff_set_SDscale(scale);
1073 
1074  return (1);
1075 }
1076 
1077 /*!
1078  \brief Get ?
1079 
1080  \param[out] id ?
1081 
1082  \return 1 on success
1083  \return 0 on error
1084  */
1085 int GS_get_SDsurf(int *id)
1086 {
1087  geosurf *gs;
1088 
1089  if ((gs = gsdiff_get_SDref())) {
1090  *id = SDref_surf;
1091 
1092  return (1);
1093  }
1094 
1095  return (0);
1096 }
1097 
1098 /*!
1099  \brief Get ?
1100 
1101  \param[out] scale value
1102 
1103  \return 1
1104  */
1105 int GS_get_SDscale(float *scale)
1106 {
1107  *scale = gsdiff_get_SDscale();
1108 
1109  return (1);
1110 }
1111 
1112 /*!
1113  \brief Update normals
1114 
1115  \param id surface id
1116 
1117  \return ?
1118  */
1120 {
1121  geosurf *gs;
1122 
1123  gs = gs_get_surf(id);
1124 
1125  return (gs_calc_normals(gs));
1126 }
1127 
1128 /*!
1129  \brief Get attributes
1130 
1131  \param id surface id
1132  \param att
1133  \param[out] set
1134  \param[out] constant
1135  \param[out] mapname
1136 
1137  \return 1 on success
1138  \return -1 on error (invalid surface id)
1139  */
1140 int GS_get_att(int id, int att, int *set, float *constant, char *mapname)
1141 {
1142  int src;
1143  geosurf *gs;
1144 
1145  gs = gs_get_surf(id);
1146  if (gs) {
1147  if (-1 != (src = gs_get_att_src(gs, att))) {
1148  *set = src;
1149 
1150  if (src == CONST_ATT) {
1151  *constant = gs->att[att].constant;
1152  }
1153  else if (src == MAP_ATT) {
1154  strcpy(mapname, gsds_get_name(gs->att[att].hdata));
1155  }
1156 
1157  return (1);
1158  }
1159 
1160  return (-1);
1161  }
1162 
1163  return (-1);
1164 }
1165 
1166 /*!
1167  \brief Get surface category on given position
1168 
1169  Prints "no data" or a description (i.e., "coniferous forest") to
1170  <i>catstr</i>. Usually call after GS_get_selected_point_on_surface().
1171  Define <i>att</i> as MAP_ATT
1172 
1173  \todo Allocate catstr using G_store()
1174 
1175  \param id surface id
1176  \param att attribute id (MAP_ATT)
1177  \param catstr cat string (must be allocated, dim?)
1178  \param x,y real coordinates
1179 
1180  \return -1 if no category info or point outside of window
1181  \return 1 on success
1182 */
1183 int GS_get_cat_at_xy(int id, int att, char *catstr, float x, float y)
1184 {
1185  int offset, drow, dcol, vrow, vcol;
1186  float ftmp, pt[3];
1187  typbuff *buff;
1188  geosurf *gs;
1189 
1190  *catstr = '\0';
1191  gs = gs_get_surf(id);
1192 
1193  if (NULL == gs) {
1194  return -1;
1195  }
1196 
1197  pt[X] = x;
1198  pt[Y] = y;
1199 
1200  gsd_real2surf(gs, pt);
1201  if (gs_point_is_masked(gs, pt)) {
1202  return -1;
1203  }
1204 
1205  if (!in_vregion(gs, pt)) {
1206  return -1;
1207  }
1208 
1209  if (MAP_ATT != gs_get_att_src(gs, att)) {
1210  sprintf(catstr, _("no category info"));
1211  return -1;
1212  }
1213 
1214  buff = gs_get_att_typbuff(gs, att, 0);
1215 
1216  vrow = Y2VROW(gs, pt[Y]);
1217  vcol = X2VCOL(gs, pt[X]);
1218  drow = VROW2DROW(gs, vrow);
1219  dcol = VCOL2DCOL(gs, vcol);
1220 
1221  offset = DRC2OFF(gs, drow, dcol);
1222 
1223  if (GET_MAPATT(buff, offset, ftmp)) {
1224  return
1226  drow, dcol, catstr));
1227  }
1228 
1229  sprintf(catstr, _("no data"));
1230 
1231  return 1;
1232 }
1233 
1234 /*!
1235  \brief Get surface normal at x,y (real coordinates)
1236 
1237  Usually call after GS_get_selected_point_on_surface()
1238 
1239  \param id surface id
1240  \param x,y real coordinates
1241  \param[out] nv surface normal
1242 
1243  \return -1 if point outside of window or masked
1244  \return 1 on success
1245  */
1246 int GS_get_norm_at_xy(int id, float x, float y, float *nv)
1247 {
1248  int offset, drow, dcol, vrow, vcol;
1249  float pt[3];
1250  geosurf *gs;
1251 
1252  gs = gs_get_surf(id);
1253 
1254  if (NULL == gs) {
1255  return (-1);
1256  }
1257 
1258  if (gs->norm_needupdate) {
1259  gs_calc_normals(gs);
1260  }
1261 
1262  pt[X] = x;
1263  pt[Y] = y;
1264 
1265  gsd_real2surf(gs, pt);
1266  if (gs_point_is_masked(gs, pt)) {
1267  return (-1);
1268  }
1269 
1270  if (!in_vregion(gs, pt)) {
1271  return (-1);
1272  }
1273 
1274  vrow = Y2VROW(gs, pt[Y]);
1275  vcol = X2VCOL(gs, pt[X]);
1276  drow = VROW2DROW(gs, vrow);
1277  dcol = VCOL2DCOL(gs, vcol);
1278 
1279  offset = DRC2OFF(gs, drow, dcol);
1280 
1281  if (gs->norms) {
1282  FNORM(gs->norms[offset], nv);
1283  }
1284  else {
1285  /* otherwise must be a constant */
1286  nv[0] = 0.0;
1287  nv[1] = 0.0;
1288  nv[2] = 1.0;
1289  }
1290 
1291  return (1);
1292 }
1293 
1294 /*!
1295  \brief Get RGB color at given point
1296 
1297  Colors are translated to rgb and returned as Rxxx Gxxx Bxxx Usually
1298  call after GS_get_selected_point_on_surface().
1299 
1300  Prints NULL or the value (i.e., "921.5") to valstr
1301 
1302  \param id surface id
1303  \param att attribute id
1304  \param[out] valstr value string (allocated, dim?)
1305  \param x,y real coordinates
1306 
1307  \return -1 if point outside of window or masked
1308  \return 1 on success
1309  */
1310 int GS_get_val_at_xy(int id, int att, char *valstr, float x, float y)
1311 {
1312  int offset, drow, dcol, vrow, vcol;
1313  float ftmp, pt[3];
1314  typbuff *buff;
1315  geosurf *gs;
1316 
1317  *valstr = '\0';
1318  gs = gs_get_surf(id);
1319 
1320  if (NULL == gs) {
1321  return -1;
1322  }
1323 
1324  pt[X] = x;
1325  pt[Y] = y;
1326 
1327  gsd_real2surf(gs, pt);
1328 
1329  if (gs_point_is_masked(gs, pt)) {
1330  return -1;
1331  }
1332 
1333  if (!in_vregion(gs, pt)) {
1334  return (-1);
1335  }
1336 
1337  if (CONST_ATT == gs_get_att_src(gs, att)) {
1338  if (att == ATT_COLOR) {
1339  int r, g, b, i;
1340 
1341  i = gs->att[att].constant;
1342  sprintf(valstr, "R%d G%d B%d",
1343  INT_TO_RED(i, r), INT_TO_GRN(i, g), INT_TO_BLU(i, b));
1344  }
1345  else {
1346  sprintf(valstr, "%f", gs->att[att].constant);
1347  }
1348 
1349  return 1;
1350  }
1351  else if (MAP_ATT != gs_get_att_src(gs, att)) {
1352  return -1;
1353  }
1354 
1355  buff = gs_get_att_typbuff(gs, att, 0);
1356 
1357  vrow = Y2VROW(gs, pt[Y]);
1358  vcol = X2VCOL(gs, pt[X]);
1359  drow = VROW2DROW(gs, vrow);
1360  dcol = VCOL2DCOL(gs, vcol);
1361 
1362  offset = DRC2OFF(gs, drow, dcol);
1363 
1364  if (GET_MAPATT(buff, offset, ftmp)) {
1365  if (att == ATT_COLOR) {
1366  int r, g, b, i;
1367 
1369  &(gs->att[ATT_COLOR]), offset);
1370  sprintf(valstr, "R%d G%d B%d",
1371  INT_TO_RED(i, r), INT_TO_GRN(i, g), INT_TO_BLU(i, b));
1372  }
1373  else {
1374  sprintf(valstr, "%f", ftmp);
1375  }
1376 
1377  return (1);
1378  }
1379 
1380  sprintf(valstr, "NULL");
1381 
1382  return (1);
1383 }
1384 
1385 /*!
1386  \brief Unset attribute
1387 
1388  \param id surface id
1389  \param att attribute id
1390 
1391  \return ?
1392  */
1393 int GS_unset_att(int id, int att)
1394 {
1395  geosurf *gs;
1396 
1397  gs = gs_get_surf(id);
1398  gs->mask_needupdate = 1;
1399 
1400  return (gs_set_att_src(gs, att, NOTSET_ATT));
1401 }
1402 
1403 /*!
1404  \brief Set attribute constant
1405 
1406  \param id surface id
1407  \param att attribute id
1408  \param constant value
1409 
1410  \return ?
1411  */
1412 int GS_set_att_const(int id, int att, float constant)
1413 {
1414  geosurf *gs;
1415  int ret;
1416 
1417  gs = gs_get_surf(id);
1418  ret = (gs_set_att_const(gs, att, constant));
1419 
1420  Gs_update_attrange(gs, att);
1421 
1422  return (ret);
1423 }
1424 
1425 /*!
1426  \brief Set mask mode
1427 
1428  Mask attribute special: constant is set to indicate invert or no
1429 
1430  \param id surface id
1431  \param mode id
1432 
1433  \return mode id
1434  \return -1 on error (invalid surface id)
1435  */
1436 int GS_set_maskmode(int id, int mode)
1437 {
1438  geosurf *gs;
1439 
1440  gs = gs_get_surf(id);
1441 
1442  if (gs) {
1443  gs->att[ATT_MASK].constant = mode;
1444  gs->mask_needupdate = 1;
1445 
1446  return (mode);
1447  }
1448 
1449  return (-1);
1450 }
1451 
1452 /*!
1453  \brief Get mask mode
1454 
1455  \param id surface id
1456  \param[out] mode id
1457 
1458  \return 1 on success
1459  \return -1 on error (invalid surface id)
1460  */
1461 int GS_get_maskmode(int id, int *mode)
1462 {
1463  geosurf *gs;
1464 
1465  gs = gs_get_surf(id);
1466 
1467  if (gs) {
1468  *mode = gs->att[ATT_MASK].constant;
1469 
1470  return (1);
1471  }
1472 
1473  return (-1);
1474 }
1475 
1476 /*!
1477  \brief Set client data
1478 
1479  \param id surface id
1480  \param clientd pointer to client data struct
1481 
1482  \return 1 on success
1483  \return -1 on error (invalid surface id)
1484  */
1485 int GS_Set_ClientData(int id, void *clientd)
1486 {
1487  geosurf *gs;
1488 
1489  gs = gs_get_surf(id);
1490  if (gs) {
1491  gs->clientdata = clientd;
1492 
1493  return (1);
1494  }
1495 
1496  return (-1);
1497 }
1498 
1499 /*!
1500  \brief Get client data
1501 
1502  \param id surface id
1503 
1504  \return pointer to client data
1505  \return NULL on error
1506  */
1507 void *GS_Get_ClientData(int id)
1508 {
1509  geosurf *gs;
1510 
1511  gs = gs_get_surf(id);
1512  if (gs) {
1513  return (gs->clientdata);
1514  }
1515 
1516  return (NULL);
1517 }
1518 
1519 /*!
1520  \brief Get number of surfaces
1521 
1522  \return number of surfaces
1523  */
1524 int GS_num_surfs(void)
1525 {
1526  return (gs_num_surfaces());
1527 }
1528 
1529 /*!
1530  \brief Get surface list
1531 
1532  Must be freed when not neeed!
1533 
1534  \param[out] numsurf number of available surfaces
1535 
1536  \return pointer to surface array
1537  \return NULL on error
1538  */
1539 int *GS_get_surf_list(int *numsurfs)
1540 {
1541  int i, *ret;
1542 
1543  *numsurfs = Next_surf;
1544 
1545  if (Next_surf) {
1546  ret = (int *)G_malloc(Next_surf * sizeof(int));
1547 
1548  for (i = 0; i < Next_surf; i++) {
1549  ret[i] = Surf_ID[i];
1550  }
1551 
1552  return (ret);
1553  }
1554 
1555  return (NULL);
1556 }
1557 
1558 /*!
1559  \brief Delete surface
1560 
1561  \param id surface id
1562 
1563  \return 1 on success
1564  \return -1 on error
1565  */
1567 {
1568  int i, j, found;
1569 
1570  found = FALSE;
1571 
1572  G_debug(1, "GS_delete_surface(): id=%d", id);
1573 
1574  if (GS_surf_exists(id)) {
1575  gs_delete_surf(id);
1576  for (i = 0; i < Next_surf && !found; i++) {
1577  if (Surf_ID[i] == id) {
1578  found = TRUE;
1579 
1580  for (j = i; j < Next_surf; j++) {
1581  Surf_ID[j] = Surf_ID[j + 1];
1582  }
1583  }
1584  }
1585 
1587 
1588  if (found) {
1589  --Next_surf;
1590  return 1;
1591  }
1592  }
1593 
1594  return -1;
1595 }
1596 
1597 
1598 /*!
1599  \brief Load raster map as attribute
1600 
1601  \param id surface id
1602  \param filename filename
1603  \param att attribute descriptor
1604 
1605  \return -1 on error (invalid surface id)
1606  \return ?
1607  */
1608 int GS_load_att_map(int id, const char *filename, int att)
1609 {
1610  geosurf *gs;
1611  unsigned int changed;
1612  unsigned int atty;
1613  const char *mapset;
1614  struct Cell_head rast_head;
1615  int reuse, begin, hdata, ret, neg, has_null;
1616  typbuff *tbuff;
1617 
1618  G_debug(3, "GS_load_att_map(): map=%s", filename);
1619 
1620  reuse = ret = neg = has_null = 0;
1621  gs = gs_get_surf(id);
1622 
1623  if (NULL == gs) {
1624  return -1;
1625  }
1626 
1627  gs->mask_needupdate = (ATT_MASK == att || ATT_TOPO == att ||
1628  (gs->nz_topo && ATT_TOPO == att) ||
1629  (gs->nz_color && ATT_COLOR == att));
1630 
1631  gs_set_att_src(gs, att, MAP_ATT);
1632 
1633  /* Check against maps already loaded in memory */
1634  /* if to be color attribute:
1635  - if packed color for another surface, OK to reuse
1636  - if unchanged, ok to reuse IF it's of type char (will have lookup)
1637  */
1638  begin = hdata = 1;
1639 
1640  /* Get MAPSET to ensure names are fully qualified */
1641  mapset = G_find_raster2(filename, "");
1642  if (mapset == NULL) {
1643  /* Check for valid filename */
1644  G_warning("Raster map <%s> not found", filename);
1645  return -1;
1646  }
1647 
1648  /* Check to see if map is in Region */
1649  Rast_get_cellhd(filename, mapset, &rast_head);
1650  if (rast_head.north <= wind.south ||
1651  rast_head.south >= wind.north ||
1652  rast_head.east <= wind.west || rast_head.west >= wind.east) {
1653 
1654  G_warning(_("Raster map <%s> is outside of current region. Load failed."),
1655  G_fully_qualified_name(filename, mapset));
1656  }
1657 
1658  while (!reuse && (0 < hdata)) {
1659  changed = CF_COLOR_PACKED;
1661 
1662  if (0 < (hdata = gsds_findh(filename, &changed, &atty, begin))) {
1663 
1664  G_debug(3, "GS_load_att_map(): %s already has data handle %d.CF=%x",
1665  filename, hdata, changed);
1666 
1667  /* handle found */
1668  if (ATT_COLOR == att) {
1669  if ((changed == CF_COLOR_PACKED) ||
1670  (!changed && atty == ATTY_CHAR)) {
1671  reuse = 1;
1672  }
1673  }
1674  else if (atty == ATTY_MASK && att != ATT_MASK) {
1675  reuse = 0;
1676  /* should also free mask data & share new - but need backward
1677  reference? */
1678  }
1679  else if (!changed) {
1680  reuse = 1;
1681  }
1682  }
1683 
1684  begin = 0;
1685  }
1686 
1687  if (reuse) {
1688  gs->att[att].hdata = hdata;
1689  gs_set_att_type(gs, att, atty); /* ?? */
1690 
1691  /* free lookup & set to NULL! */
1692  if (atty == ATTY_INT) {
1693  if (gs->att[att].lookup) {
1694  free(gs->att[att].lookup);
1695  gs->att[att].lookup = NULL;
1696  }
1697  }
1698  /* TODO: FIX THIS stuff with lookup sharing! */
1699 
1700  G_debug(3, "GS_load_att_map(): %s is being reused. hdata=%d",
1701  filename, hdata);
1702  }
1703  else {
1704  G_debug(3, "GS_load_att_map(): %s not loaded in correct form - loading now",
1705  filename);
1706 
1707  /* not loaded - need to get new dataset handle */
1708  gs->att[att].hdata = gsds_newh(filename);
1709 
1710  tbuff = gs_get_att_typbuff(gs, att, 1);
1711 
1712  /* TODO: Provide mechanism for loading certain attributes at
1713  specified sizes, allow scaling or capping, or scale non-zero */
1714  if (ATT_MASK == att) {
1715  atty = ATTY_MASK;
1716  }
1717  else {
1718  atty = Gs_numtype(filename, &neg);
1719  }
1720 
1721 #ifdef MAYBE_LATER
1722  if (att == ATT_COLOR && atty == ATTY_SHORT) {
1723  atty = (neg ? ATTY_INT : ATTY_SHORT);
1724  }
1725 #endif
1726 
1727  if (att == ATT_COLOR && atty == ATTY_SHORT) {
1728  atty = ATTY_INT;
1729  }
1730 
1731  if (0 == gs_malloc_att_buff(gs, att, ATTY_NULL)) {
1732  G_fatal_error(_("GS_load_att_map(): Out of memory. Unable to load map"));
1733  }
1734 
1735  switch (atty) {
1736  case ATTY_MASK:
1737  if (0 == gs_malloc_att_buff(gs, att, ATTY_MASK)) {
1738  G_fatal_error(_("GS_load_att_map(): Out of memory. Unable to load map"));
1739  }
1740 
1741  ret = Gs_loadmap_as_bitmap(&wind, filename, tbuff->bm);
1742 
1743  break;
1744  case ATTY_CHAR:
1745  if (0 == gs_malloc_att_buff(gs, att, ATTY_CHAR)) {
1746  G_fatal_error(_("GS_load_att_map(): Out of memory. Unable to load map"));
1747  }
1748 
1749  ret = Gs_loadmap_as_char(&wind, filename, tbuff->cb,
1750  tbuff->nm, &has_null);
1751 
1752  break;
1753  case ATTY_SHORT:
1754  if (0 == gs_malloc_att_buff(gs, att, ATTY_SHORT)) {
1755  G_fatal_error(_("GS_load_att_map(): Out of memory. Unable to load map"));
1756  }
1757 
1758  ret = Gs_loadmap_as_short(&wind, filename, tbuff->sb,
1759  tbuff->nm, &has_null);
1760  break;
1761  case ATTY_FLOAT:
1762  if (0 == gs_malloc_att_buff(gs, att, ATTY_FLOAT)) {
1763  G_fatal_error(_("GS_load_att_map(): Out of memory. Unable to load map"));
1764  }
1765 
1766  ret = Gs_loadmap_as_float(&wind, filename, tbuff->fb,
1767  tbuff->nm, &has_null);
1768 
1769  break;
1770  case ATTY_INT:
1771  default:
1772  if (0 == gs_malloc_att_buff(gs, att, ATTY_INT)) {
1773  G_fatal_error(_("GS_load_att_map(): Out of memory. Unable to load map"));
1774  }
1775 
1776  ret = Gs_loadmap_as_int(&wind, filename, tbuff->ib,
1777  tbuff->nm, &has_null);
1778  break;
1779 
1780  } /* Done with switch */
1781 
1782  if (ret == -1) {
1784  return -1;
1785  }
1786 
1787  G_debug(4, " has_null=%d", has_null);
1788 
1789  if (!has_null) {
1791  }
1792  else {
1793  gs_update_curmask(gs);
1794  }
1795 
1796  } /* end if not reuse */
1797 
1798  if (ATT_COLOR == att) {
1799 #ifdef MAYBE_LATER
1800  if (ATTY_INT == atty) {
1801  Gs_pack_colors(filename, tbuff->ib, gs->rows, gs->cols);
1803  gs->att[att].lookup = NULL;
1804  }
1805  else {
1806  gs_malloc_lookup(gs, att);
1807  Gs_build_lookup(filename, gs->att[att].lookup);
1808  }
1809 #else
1810 
1811  if (ATTY_CHAR == atty) {
1812  if (!gs->att[att].lookup) {
1813  /* might already exist if reusing */
1814  gs_malloc_lookup(gs, att);
1815  Gs_build_256lookup(filename, gs->att[att].lookup);
1816  }
1817  }
1818  else if (ATTY_FLOAT == atty) {
1819  if (!reuse) {
1820  if (0 == gs_malloc_att_buff(gs, att, ATTY_INT)) {
1821  G_fatal_error(_("GS_load_att_map(): Out of memory. Unable to load map"));
1822  }
1823 
1824  Gs_pack_colors_float(filename, tbuff->fb, tbuff->ib,
1825  gs->rows, gs->cols);
1828  gs->att[att].lookup = NULL;
1829  }
1830  }
1831  else {
1832  if (!reuse) {
1833  Gs_pack_colors(filename, tbuff->ib, gs->rows, gs->cols);
1835  gs->att[att].lookup = NULL;
1836  }
1837  }
1838 #endif
1839  }
1840 
1841  if (ATT_TOPO == att) {
1842  gs_init_normbuff(gs);
1843  /* S_DIFF: should also check here to see if this surface is a
1844  reference surface for scaled differences, if so update references
1845  to it */
1846  }
1847 
1848  if (ret < 0) {
1849  G_warning(_("Loading failed"));
1850  }
1851 
1852  if (-1 == Gs_update_attrange(gs, att)) {
1853  G_warning(_("Error finding range"));
1854  }
1855 
1856  return ret;
1857 }
1858 
1859 /*!
1860  \brief Draw surface
1861 
1862  \param id surface id
1863  */
1864 void GS_draw_surf(int id)
1865 {
1866  geosurf *gs;
1867 
1868  G_debug(3, "GS_draw_surf(): id=%d", id);
1869 
1870  gs = gs_get_surf(id);
1871  if (gs) {
1873 
1874  if (gs->draw_mode & DM_POLY) {
1875  gsd_surf(gs);
1876  }
1877 
1878  if (gs->draw_mode & DM_WIRE) {
1879  gsd_wire_surf(gs);
1880  }
1881 
1882  /* TODO: write wire/poly draw routines */
1883  if (gs->draw_mode & DM_WIRE_POLY) {
1884  gsd_surf(gs);
1885  gsd_wire_surf(gs);
1886  }
1887  }
1888 
1889  return;
1890 }
1891 
1892 /*!
1893  \brief Draw surface wire
1894 
1895  Overrides draw_mode for fast display
1896 
1897  \param id surface id
1898  */
1899 void GS_draw_wire(int id)
1900 {
1901  geosurf *gs;
1902 
1903  G_debug(3, "GS_draw_wire(): id=%d", id);
1904 
1905  gs = gs_get_surf(id);
1906 
1907  if (gs) {
1908  gsd_wire_surf(gs);
1909  }
1910 
1911  return;
1912 }
1913 
1914 /*!
1915  \brief Draw all wires
1916 
1917  Overrides draw_mode for fast display
1918  */
1920 {
1921  geosurf *gs;
1922  int i;
1923 
1924  for (i = 0; i < Next_surf; i++) {
1925  if ((gs = gs_get_surf(Surf_ID[i]))) {
1926  gsd_wire_surf(gs);
1927  }
1928  }
1929 
1930  return;
1931 }
1932 
1933 /*!
1934  \brief Draw all surfaces
1935  */
1937 {
1938  int i;
1939 
1940  for (i = 0; i < Next_surf; i++) {
1941  GS_draw_surf(Surf_ID[i]);
1942  }
1943 
1944  return;
1945 }
1946 
1947 /*!
1948  \brief Set Z exag for surface
1949 
1950  \param id surface id
1951  \param exag z-exag value
1952  */
1953 void GS_set_exag(int id, float exag)
1954 {
1955  geosurf *gs;
1956 
1957  G_debug(3, "GS_set_exag");
1958 
1959  gs = gs_get_surf(id);
1960 
1961  if (gs) {
1962  if (gs->z_exag != exag) {
1963  gs->norm_needupdate = 1;
1964  }
1965 
1966  gs->z_exag = exag;
1967  }
1968 
1969  return;
1970 }
1971 
1972 /*!
1973  \brief Set global z-exag value
1974 
1975  \param exag exag value to be set up
1976  */
1977 void GS_set_global_exag(float exag)
1978 {
1979 
1980  G_debug(3, "GS_set_global_exag");
1981 
1982  Gv.vert_exag = exag;
1983  /* GL_NORMALIZE */
1984  /* Only need to update norms gs_norms.c
1985  * if exag is used in norm equation which
1986  * it is not! If GL_NORMALIZE is disabled
1987  * will need to include.
1988  gs_setall_norm_needupdate();
1989  */
1990 
1991  return;
1992 }
1993 
1994 /*!
1995  \brief Get global z-exag value
1996 
1997  \return value
1998  */
1999 float GS_global_exag(void)
2000 {
2001  G_debug(3, "GS_global_exag(): %g", Gv.vert_exag);
2002 
2003  return (Gv.vert_exag);
2004 }
2005 
2006 /*!
2007  \brief Set wire color
2008 
2009  \todo error-handling
2010 
2011  \param id surface id
2012  \param colr color value
2013  */
2014 void GS_set_wire_color(int id, int colr)
2015 {
2016  geosurf *gs;
2017 
2018  G_debug(3, "GS_set_wire_color");
2019 
2020  gs = gs_get_surf(id);
2021 
2022  if (gs) {
2023  gs->wire_color = colr;
2024  }
2025 
2026  return;
2027 }
2028 
2029 /*!
2030  \brief Get wire color
2031 
2032  \param id surface id
2033  \param[out] colr color value
2034 
2035  \return 1 on success
2036  \return -1 on error
2037  */
2038 int GS_get_wire_color(int id, int *colr)
2039 {
2040  geosurf *gs;
2041 
2042  gs = gs_get_surf(id);
2043 
2044  if (gs) {
2045  *colr = gs->wire_color;
2046 
2047  return (1);
2048  }
2049 
2050  return (-1);
2051 }
2052 
2053 /*!
2054  \brief Set all draw-modes
2055 
2056  \param mode mode id
2057 
2058  \return 0 on success
2059  \return -1 on error
2060  */
2061 int GS_setall_drawmode(int mode)
2062 {
2063  int i;
2064 
2065  for (i = 0; i < Next_surf; i++) {
2066  if (0 != GS_set_drawmode(Surf_ID[i], mode)) {
2067  return (-1);
2068  }
2069  }
2070 
2071  return (0);
2072 }
2073 
2074 /*!
2075  \brief Set draw mode
2076 
2077  \param id surface id
2078  \param mode mode type(s)
2079 
2080  \return 0 on success
2081  \return -1 on error (invalid surface id)
2082  */
2083 int GS_set_drawmode(int id, int mode)
2084 {
2085  geosurf *gs;
2086 
2087  G_debug(3, "GS_set_drawmode(): id=%d mode=%d", id, mode);
2088 
2089  gs = gs_get_surf(id);
2090 
2091  if (gs) {
2092  gs->draw_mode = mode;
2093 
2094  return (0);
2095  }
2096 
2097  return (-1);
2098 }
2099 
2100 /*!
2101  \brief Get draw mode
2102 
2103  \param id surface id
2104  \param[out] mode mode id
2105 
2106  \return 1 on success
2107  \return -1 on error (invalid surface id)
2108  */
2109 int GS_get_drawmode(int id, int *mode)
2110 {
2111  geosurf *gs;
2112 
2113  gs = gs_get_surf(id);
2114 
2115  if (gs) {
2116  *mode = gs->draw_mode;
2117 
2118  return (1);
2119  }
2120 
2121  return (-1);
2122 }
2123 
2124 /*!
2125  \brief Set no-zero ?
2126 
2127  \param id surface id
2128  \param att attribute id
2129  \param mode mode id
2130  */
2131 void GS_set_nozero(int id, int att, int mode)
2132 {
2133  geosurf *gs;
2134 
2135  G_debug(3, "GS_set_nozero");
2136 
2137  gs = gs_get_surf(id);
2138 
2139  if (gs) {
2140  if (att == ATT_TOPO) {
2141  gs->nz_topo = mode;
2142  gs->mask_needupdate = 1;
2143  }
2144 
2145  if (att == ATT_COLOR) {
2146  gs->nz_color = mode;
2147  gs->mask_needupdate = 1;
2148  }
2149  }
2150 
2151  return;
2152 }
2153 
2154 /*!
2155  \brief Get no-zero ?
2156 
2157  \param id surface id
2158  \param att attribute id
2159  \param[out] mode mode id
2160 
2161  \return -1 on error (invalid surface id)
2162  \return 1 on success
2163  */
2164 int GS_get_nozero(int id, int att, int *mode)
2165 {
2166  geosurf *gs;
2167 
2168  G_debug(3, "GS_set_nozero");
2169 
2170  gs = gs_get_surf(id);
2171 
2172  if (gs) {
2173  if (att == ATT_TOPO) {
2174  *mode = gs->nz_topo;
2175  }
2176  else if (att == ATT_COLOR) {
2177  *mode = gs->nz_color;
2178  }
2179  else {
2180  return (-1);
2181  }
2182 
2183  return (1);
2184  }
2185 
2186  return (-1);
2187 }
2188 
2189 /*!
2190  \brief Set all draw resolutions
2191 
2192  \param xres,yres x/y resolution value
2193  \param xwire,ywire x/y wire value
2194 
2195  \return 0 on success
2196  \return -1 on error
2197  */
2198 int GS_setall_drawres(int xres, int yres, int xwire, int ywire)
2199 {
2200  int i;
2201 
2202  for (i = 0; i < Next_surf; i++) {
2203  if (0 != GS_set_drawres(Surf_ID[i], xres, yres, xwire, ywire)) {
2204  return (-1);
2205  }
2206  }
2207 
2208  return (0);
2209 }
2210 
2211 /*!
2212  \brief Set draw resolution for surface
2213 
2214  \param id surface id
2215  \param xres,yres x/y resolution value
2216  \param xwire,ywire x/y wire value
2217 
2218  \return -1 on error
2219  \return 0 on success
2220  */
2221 int GS_set_drawres(int id, int xres, int yres, int xwire, int ywire)
2222 {
2223  geosurf *gs;
2224 
2225  G_debug(3, "GS_set_drawres() id=%d xyres=%d/%d xywire=%d/%d",
2226  id, xres, yres, xwire, ywire);
2227 
2228  if (xres < 1 || yres < 1 || xwire < 1 || ywire < 1) {
2229  return (-1);
2230  }
2231 
2232  gs = gs_get_surf(id);
2233 
2234  if (gs) {
2235  if (gs->x_mod != xres || gs->y_mod != yres) {
2236  gs->norm_needupdate = 1;
2237  }
2238 
2239  gs->x_mod = xres;
2240  gs->y_mod = yres;
2241  gs->x_modw = xwire;
2242  gs->y_modw = ywire;
2243  }
2244 
2245  return (0);
2246 }
2247 
2248 /*!
2249  \brief Get draw resolution of surface
2250 
2251  \param id surface id
2252  \param[out] xres,yres x/y resolution value
2253  \param[out] xwire,ywire x/y wire value
2254  */
2255 void GS_get_drawres(int id, int *xres, int *yres, int *xwire, int *ywire)
2256 {
2257  geosurf *gs;
2258 
2259  G_debug(3, "GS_get_drawres");
2260 
2261  gs = gs_get_surf(id);
2262 
2263  if (gs) {
2264  *xres = gs->x_mod;
2265  *yres = gs->y_mod;
2266  *xwire = gs->x_modw;
2267  *ywire = gs->y_modw;
2268  }
2269 
2270  return;
2271 }
2272 
2273 /*!
2274  \brief Get dimension of surface
2275 
2276  \param id surface id
2277  \param[out] rows,cols number of rows/cols
2278  */
2279 void GS_get_dims(int id, int *rows, int *cols)
2280 {
2281  geosurf *gs;
2282 
2283  gs = gs_get_surf(id);
2284 
2285  if (gs) {
2286  *rows = gs->rows;
2287  *cols = gs->cols;
2288  }
2289 
2290  return;
2291 }
2292 
2293 /*!
2294  \brief Get exag-value guess
2295 
2296  Use no_zero range because if zero IS data, then range won't be that
2297  much off (it's just a GUESS, after all), but if zero is NO data, could
2298  drastically affect guess
2299 
2300  \param id surface id
2301  \param[out] exag exag value
2302 
2303  \return 1 on success
2304  \return -1 on error
2305  */
2306 int GS_get_exag_guess(int id, float *exag)
2307 {
2308  geosurf *gs;
2309  float guess;
2310 
2311  gs = gs_get_surf(id);
2312  guess = 1.0;
2313 
2314  /* if gs is type const return guess = 1.0 */
2315  if (CONST_ATT == gs_get_att_src(gs, ATT_TOPO)) {
2316  *exag = guess;
2317  return (1);
2318  }
2319 
2320  if (gs) {
2321  if (gs->zrange_nz == 0.0) {
2322  *exag = 0.0;
2323 
2324  return (1);
2325  }
2326 
2327  G_debug(3, "GS_get_exag_guess(): %f %f", gs->zrange_nz, Longdim);
2328 
2329  while (gs->zrange_nz * guess / Longdim >= .25) {
2330  guess *= .1;
2331 
2332  G_debug(3, "GS_get_exag_guess(): %f", guess);
2333  }
2334 
2335  while (gs->zrange_nz * guess / Longdim < .025) {
2336  guess *= 10.;
2337 
2338  G_debug(3, "GS_get_exag_guess(): %f", guess);
2339  }
2340 
2341  *exag = guess;
2342 
2343  return (1);
2344  }
2345 
2346  return (-1);
2347 }
2348 
2349 /*!
2350  \brief Get Z extents for all loaded surfaces
2351 
2352  Treating zeros as "no data"
2353 
2354  \param[out] min min value
2355  \param[out] max max value
2356  */
2357 void GS_get_zrange_nz(float *min, float *max)
2358 {
2359  int i, first = 1;
2360  geosurf *gs;
2361 
2362  for (i = 0; i < Next_surf; i++) {
2363  if ((gs = gs_get_surf(Surf_ID[i]))) {
2364  if (first) {
2365  first = 0;
2366  *min = gs->zmin_nz;
2367  *max = gs->zmax_nz;
2368  }
2369 
2370  if (gs->zmin_nz < *min) {
2371  *min = gs->zmin_nz;
2372  }
2373 
2374  if (gs->zmax_nz > *max) {
2375  *max = gs->zmax_nz;
2376  }
2377  }
2378  }
2379 
2380  G_debug(3, "GS_get_zrange_nz(): min=%g max=%g", *min, *max);
2381 
2382  return;
2383 }
2384 
2385 /*!
2386  \brief Set translation (surface position)
2387 
2388  \param id surface id
2389  \param xtrans,ytrans,ztrans translation values
2390  */
2391 void GS_set_trans(int id, float xtrans, float ytrans, float ztrans)
2392 {
2393  geosurf *gs;
2394 
2395  gs = gs_get_surf(id);
2396 
2397  if (gs) {
2398  gs->x_trans = xtrans;
2399  gs->y_trans = ytrans;
2400  gs->z_trans = ztrans;
2401  }
2402 
2403  G_debug(3, "GS_set_trans(): id=%d, x=%f, y=%f, z=%f",
2404  id, xtrans, ytrans, ztrans);
2405 
2406  return;
2407 }
2408 
2409 /*!
2410  \brief Get translation values (surface position)
2411 
2412  \param id surface id
2413  \param[out] xtrans,ytrans,ztrans trans values
2414  */
2415 void GS_get_trans(int id, float *xtrans, float *ytrans, float *ztrans)
2416 {
2417  geosurf *gs;
2418 
2419  gs = gs_get_surf(id);
2420 
2421  if (gs) {
2422  *xtrans = gs->x_trans;
2423  *ytrans = gs->y_trans;
2424  *ztrans = gs->z_trans;
2425  }
2426 
2427  G_debug(3, "GS_get_trans: id=%d, x=%f, y=%f, z=%f",
2428  id, *xtrans, *ytrans, *ztrans);
2429 
2430  return;
2431 }
2432 
2433 
2434 /*!
2435  \brief Get default draw color
2436 
2437  \return color value
2438  */
2439 unsigned int GS_default_draw_color(void)
2440 {
2441 
2442  G_debug(3, "GS_default_draw_color");
2443 
2444  return ((unsigned int)Gd.bgcol);
2445 }
2446 
2447 /*!
2448  \brief Get background color
2449 
2450  \return color value
2451  */
2452 unsigned int GS_background_color(void)
2453 {
2454  return ((unsigned int)Gd.bgcol);
2455 }
2456 
2457 /*!
2458  \brief Sets which buffer to draw to
2459 
2460  \param where GSD_BOTH, GSD_FRONT, GSD_BACK
2461  */
2462 void GS_set_draw(int where)
2463 {
2464  Buffermode = where;
2465 
2466  switch (where) {
2467  case GSD_BOTH:
2468  gsd_bothbuffers();
2469 
2470  break;
2471  case GSD_FRONT:
2472  gsd_frontbuffer();
2473 
2474  break;
2475  case GSD_BACK:
2476  default:
2477  gsd_backbuffer();
2478 
2479  break;
2480  }
2481 
2482  return;
2483 }
2484 
2485 /*
2486  \brief Ready to draw
2487  */
2488 void GS_ready_draw(void)
2489 {
2490 
2491  G_debug(3, "GS_ready_draw");
2492 
2493  gsd_set_view(&Gv, &Gd);
2494 
2495  return;
2496 }
2497 
2498 /*!
2499  \brief Draw done, swap buffers
2500  */
2501 void GS_done_draw(void)
2502 {
2503 
2504  G_debug(3, "GS_done_draw");
2505 
2506  if (GSD_BACK == Buffermode) {
2507  gsd_swapbuffers();
2508  }
2509 
2510  gsd_flush();
2511 
2512  return;
2513 }
2514 
2515 /*!
2516  \brief Set focus
2517 
2518  \param realto real coordinates to
2519  */
2520 void GS_set_focus(float *realto)
2521 {
2522 
2523  G_debug(3, "GS_set_focus(): %f,%f,%f", realto[0], realto[1], realto[2]);
2524 
2525  Gv.infocus = 1;
2526  GS_v3eq(Gv.real_to, realto);
2527 
2528  gsd_set_view(&Gv, &Gd);
2529 
2530  return;
2531 }
2532 
2533 /*!
2534  \brief Set real focus
2535 
2536  \param realto real coordinates to
2537  */
2538 void GS_set_focus_real(float *realto)
2539 {
2540 
2541  G_get_set_window(&wind);
2542  realto[X] = realto[X] - wind.west - (wind.ew_res / 2.);
2543  realto[Y] = realto[Y] - wind.south - (wind.ns_res / 2.);
2544 
2545  Gv.infocus = 1;
2546  GS_v3eq(Gv.real_to, realto);
2547 
2548  gsd_set_view(&Gv, &Gd);
2549 
2550  return;
2551 }
2552 
2553 
2554 /*!
2555  \brief Get focus
2556 
2557  OK to call with NULL argument if just want to check state
2558 
2559  \param realto real coordinates to
2560 
2561  \return ?
2562  */
2563 int GS_get_focus(float *realto)
2564 {
2565 
2566  G_debug(3, "GS_get_focus");
2567 
2568  if (Gv.infocus) {
2569  if (realto) {
2570  GS_v3eq(realto, Gv.real_to);
2571  }
2572  }
2573 
2574  return (Gv.infocus);
2575 }
2576 
2577 /*!
2578  \brief Set focus to map center
2579 
2580  \param id surface id
2581  */
2583 {
2584  float center[3];
2585  geosurf *gs;
2586 
2587  G_debug(3, "GS_set_focus_center_map");
2588 
2589  gs = gs_get_surf(id);
2590 
2591  if (gs) {
2592  center[X] = (gs->xmax - gs->xmin) / 2.;
2593  center[Y] = (gs->ymax - gs->ymin) / 2.;
2594  center[Z] = (gs->zmax_nz + gs->zmin_nz) / 2.;
2595 
2596  /* not yet working
2597  buff = gs_get_att_typbuff(gs, ATT_TOPO, 0);
2598  offset = gs->rows*gs->cols/2 + gs->cols/2;
2599  if (buff)
2600  {
2601  if (GET_MAPATT(buff, offset, tmp))
2602  {
2603  center[Z] = tmp;
2604  }
2605  }
2606  */
2607 
2608  GS_set_focus(center);
2609  }
2610 }
2611 
2612 /*!
2613  \brief Move viewpoint
2614 
2615  \param pt 'from' model coordinates
2616  */
2617 void GS_moveto(float *pt)
2618 {
2619  float ft[3];
2620 
2621  G_debug(3, "GS_moveto(): %f,%f,%f", pt[0], pt[1], pt[2]);
2622 
2623  if (Gv.infocus) {
2624  GS_v3eq(Gv.from_to[FROM], pt);
2625  /*
2626  GS_v3eq(Gv.from_to[TO], Gv.real_to);
2627  */
2628  GS_v3normalize(Gv.from_to[FROM], Gv.from_to[TO]);
2629  /* update inclination, look_dir if we're keeping these */
2630  }
2631  else {
2632  GS_v3eq(ft, Gv.from_to[TO]);
2633  GS_v3sub(ft, Gv.from_to[FROM]);
2634  GS_v3eq(Gv.from_to[FROM], pt);
2635  GS_v3eq(Gv.from_to[TO], pt);
2636  GS_v3add(Gv.from_to[TO], ft);
2637  }
2638 
2639  return;
2640 }
2641 
2642 /*!
2643  \brief Move position to (real)
2644 
2645  \param pt point real coordinates
2646  */
2647 void GS_moveto_real(float *pt)
2648 {
2649  gsd_real2model(pt);
2650  GS_moveto(pt);
2651 
2652  return;
2653 }
2654 
2655 /*!
2656  \brief Get z-extent for a single surface
2657 
2658  \param id surface id
2659  \param[out] min min z-value
2660  \param[out] max max z-value
2661  \param[out] mid middle z-value
2662 
2663  \return -1 on error (invalid surface id)
2664  \return ?
2665  */
2666 int GS_get_zextents(int id, float *min, float *max, float *mid)
2667 {
2668  geosurf *gs;
2669 
2670  if (NULL == (gs = gs_get_surf(id))) {
2671  return (-1);
2672  }
2673 
2674  G_debug(3, "GS_get_zextents(): id=%d", id);
2675 
2676  return (gs_get_zextents(gs, min, max, mid));
2677 }
2678 
2679 /*!
2680  \brief Get z-extent for all loaded surfaces
2681 
2682  \param[out] min min z-value
2683  \param[out] max max z-value
2684  \param doexag use z-exaggeration
2685 
2686  \return 1 on success
2687  \return -1 on error
2688  */
2689 int GS_get_zrange(float *min, float *max, int doexag)
2690 {
2691  int ret_surf, ret_vol;
2692  float surf_min, surf_max;
2693  float vol_min, vol_max;
2694 
2695  ret_surf = gs_get_zrange(&surf_min, &surf_max);
2696  ret_vol = gvl_get_zrange(&vol_min, &vol_max);
2697 
2698  if (ret_surf > 0 && ret_vol > 0) {
2699  *min = (surf_min < vol_min) ? surf_min : vol_min;
2700  *max = (surf_max < vol_max) ? surf_max : vol_max;
2701  }
2702  else if (ret_surf > 0) {
2703  *min = surf_min;
2704  *max = surf_max;
2705  }
2706  else if (ret_vol > 0) {
2707  *min = vol_min;
2708  *max = vol_max;
2709  }
2710 
2711  if (doexag) {
2712  *min *= Gv.vert_exag;
2713  *max *= Gv.vert_exag;
2714  }
2715 
2716  G_debug(3, "GS_get_zrange(): min=%g max=%g", *min, *max);
2717  return ((ret_surf > 0 || ret_vol > 0) ? (1) : (-1));
2718 }
2719 
2720 /*!
2721  \brief Get viewpoint 'from' position
2722 
2723  \param[out] fr from model coordinates
2724  */
2725 void GS_get_from(float *fr)
2726 {
2727  GS_v3eq(fr, Gv.from_to[FROM]);
2728 
2729  G_debug(3, "GS_get_from(): %f,%f,%f", fr[0], fr[1], fr[2]);
2730 
2731  return;
2732 }
2733 
2734 /*!
2735  \brief Get viewpoint 'from' real coordinates
2736 
2737  \param[out] fr 'from' real coordinates
2738  */
2739 void GS_get_from_real(float *fr)
2740 {
2741  GS_v3eq(fr, Gv.from_to[FROM]);
2742  gsd_model2real(fr);
2743 
2744  return;
2745 }
2746 
2747 /*!
2748  \brief Get 'to' real coordinates
2749 
2750  \param[out] to 'to' real coordinates
2751  */
2752 void GS_get_to_real(float *to)
2753 {
2754  float realto[3];
2755 
2756  G_get_set_window(&wind);
2757  GS_get_focus(realto);
2758  to[X] = realto[X] + wind.west + (wind.ew_res / 2.);
2759  to[Y] = realto[Y] + wind.south + (wind.ns_res / 2.);
2760  to[Z] = realto[Z];
2761 
2762  return;
2763 }
2764 
2765 
2766 /*!
2767  \brief Get zoom setup
2768 
2769  \param[out] a,b,c,d current viewport settings
2770  \param[out] maxx,maxy max viewport size
2771  */
2772 void GS_zoom_setup(int *a, int *b, int *c, int *d, int *maxx, int *maxy)
2773 {
2774  GLint tmp[4];
2775  GLint num[2];
2776 
2777  gsd_getViewport(tmp, num);
2778  *a = tmp[0];
2779  *b = tmp[1];
2780  *c = tmp[2];
2781  *d = tmp[3];
2782  *maxx = num[0];
2783  *maxy = num[1];
2784 
2785  return;
2786 }
2787 
2788 /*!
2789  \brief Get 'to' model coordinates
2790 
2791  \todo need set_to? - just use viewdir?
2792 
2793  \param[out] to 'to' model coordinates
2794  */
2795 void GS_get_to(float *to)
2796 {
2797  G_debug(3, "GS_get_to");
2798 
2799  GS_v3eq(to, Gv.from_to[TO]);
2800 
2801  return;
2802 }
2803 
2804 /*!
2805  \brief Get viewdir
2806 
2807  \param[out] dir viewdir value
2808  */
2809 void GS_get_viewdir(float *dir)
2810 {
2811  GS_v3dir(Gv.from_to[FROM], Gv.from_to[TO], dir);
2812 
2813  return;
2814 }
2815 
2816 /*!
2817  \brief Set viewdir
2818 
2819  Automatically turns off focus
2820 
2821  \param dir viewdir value
2822  */
2823 void GS_set_viewdir(float *dir)
2824 {
2825  float tmp[3];
2826 
2827  GS_v3eq(tmp, dir);
2828  GS_v3norm(tmp);
2829  GS_v3eq(Gv.from_to[TO], Gv.from_to[FROM]);
2830  GS_v3add(Gv.from_to[TO], tmp);
2831 
2832  GS_set_nofocus();
2833  gsd_set_view(&Gv, &Gd);
2834 
2835  return;
2836 }
2837 
2838 /*!
2839  \brief Set field of view
2840 
2841  \param fov fov value
2842  */
2843 void GS_set_fov(int fov)
2844 {
2845  Gv.fov = fov;
2846 
2847  return;
2848 }
2849 
2850 /*!
2851  \brief Get fied of view
2852 
2853  \return field of view, in 10ths of degrees
2854  */
2855 int GS_get_fov(void)
2856 {
2857  return (Gv.fov);
2858 }
2859 
2860 /*!
2861  \brief Get twist value
2862 
2863  10ths of degrees off twelve o'clock
2864  */
2865 int GS_get_twist(void)
2866 {
2867  return (Gv.twist);
2868 }
2869 
2870 /*!
2871  \brief Set viewpoint twist value
2872 
2873  10ths of degrees off twelve o'clock
2874 
2875  \param t tenths of degrees clockwise from 12:00.
2876  */
2877 void GS_set_twist(int t)
2878 {
2879  Gv.twist = t;
2880 
2881  return;
2882 }
2883 
2884 /*!
2885  \brief Set rotation params
2886  */
2887 void GS_set_rotation(double angle, double x, double y, double z)
2888 {
2889  Gv.rotate.rot_angle = angle;
2890  Gv.rotate.rot_axes[0] = x;
2891  Gv.rotate.rot_axes[1] = y;
2892  Gv.rotate.rot_axes[2] = z;
2893  Gv.rotate.do_rot = 1;
2894 
2895  return;
2896 }
2897 
2898 /*!
2899  \brief Stop scene rotation
2900  */
2902 {
2903  Gv.rotate.do_rot = 0;
2904 }
2905 
2906 /*!
2907  \brief Reset scene rotation
2908  */
2910 {
2911  int i;
2912 
2913  for (i = 0; i < 16; i++) {
2914  if (i == 0 || i == 5 || i == 10 || i == 15)
2915  Gv.rotate.rotMatrix[i] = 1.0;
2916  else
2917  Gv.rotate.rotMatrix[i] = 0.0;
2918  }
2919  Gv.rotate.rot_angle = 0.0;
2920  Gv.rotate.rot_axes[0] = 0.0;
2921  Gv.rotate.rot_axes[1] = 0.0;
2922  Gv.rotate.rot_axes[2] = 0.0;
2923  Gv.rotate.do_rot = 0;
2924 
2925 }
2926 /*!
2927  * \brief Get rotation matrix
2928  */
2929 void GS_get_rotation_matrix(double *matrix)
2930 {
2931  int i;
2932 
2933  for (i = 0; i < 16; i++) {
2934  matrix[i] = Gv.rotate.rotMatrix[i];
2935  }
2936 }
2937 
2938 /*!
2939  * \brief Set rotation matrix
2940  */
2941 void GS_set_rotation_matrix(double *matrix)
2942 {
2943  int i;
2944 
2945  for (i = 0; i < 16; i++) {
2946  Gv.rotate.rotMatrix[i] = matrix[i];
2947  }
2948 }
2949 
2950 /*!
2951  \brief Unset focus
2952  */
2953 void GS_set_nofocus(void)
2954 {
2955  G_debug(3, "GS_set_nofocus");
2956 
2957  Gv.infocus = 0;
2958 
2959  return;
2960 }
2961 
2962 /*!
2963  \brief Set focus
2964 
2965  Make sure that the center of view is set
2966  */
2967 void GS_set_infocus(void)
2968 {
2969  G_debug(3, "GS_set_infocus");
2970 
2971  Gv.infocus = 1;
2972 
2973  return;
2974 }
2975 
2976 /*!
2977  \brief Set viewport
2978 
2979  \param left,right,bottom,top viewport extent values
2980  */
2981 void GS_set_viewport(int left, int right, int bottom, int top)
2982 {
2983  G_debug(3, "GS_set_viewport(): left=%d, right=%d, "
2984  "bottom=%d, top=%d", left, right, bottom, top);
2985 
2986  gsd_viewport(left, right, bottom, top);
2987 
2988  return;
2989 }
2990 
2991 /*!
2992  \brief Send screen coords sx and sy, lib traces through surfaces; sets
2993  new center to point of nearest intersection.
2994 
2995  If no intersection, uses line of sight with length of current view
2996  ray (eye to center) to set new center.
2997 
2998  Reset center of view to screen coordinates sx, sy.
2999 
3000  \param sx,sy screen coordinates
3001 
3002  \return 1 on success
3003  \return 0 on error (invalid surface id)
3004  */
3005 int GS_look_here(int sx, int sy)
3006 {
3007  float x, y, z, len, los[2][3];
3008  Point3 realto, dir;
3009  int id;
3010  geosurf *gs;
3011 
3012  if (GS_get_selected_point_on_surface(sx, sy, &id, &x, &y, &z)) {
3013  gs = gs_get_surf(id);
3014  if (gs) {
3015  realto[X] = x - gs->ox + gs->x_trans;
3016  realto[Y] = y - gs->oy + gs->y_trans;
3017  realto[Z] = z + gs->z_trans;
3018  GS_set_focus(realto);
3019 
3020  return (1);
3021  }
3022  }
3023  else {
3024  if (gsd_get_los(los, (short)sx, (short)sy)) {
3025  len = GS_distance(Gv.from_to[FROM], Gv.real_to);
3026  GS_v3dir(los[FROM], los[TO], dir);
3027  GS_v3mult(dir, len);
3028  realto[X] = Gv.from_to[FROM][X] + dir[X];
3029  realto[Y] = Gv.from_to[FROM][Y] + dir[Y];
3030  realto[Z] = Gv.from_to[FROM][Z] + dir[Z];
3031  GS_set_focus(realto);
3032 
3033  return (1);
3034  }
3035  }
3036 
3037  return (0);
3038 }
3039 
3040 /*!
3041  \brief Get selected point of surface
3042 
3043  Given screen coordinates sx and sy, find closest intersection of
3044  view ray with surfaces and return coordinates of intersection in x, y,
3045  z, and identifier of surface in id.
3046 
3047  \param sx,sy screen coordinates
3048  \param[out] id surface id
3049  \param[out] x,y,z point on surface (model coordinates?)
3050 
3051  \returns 0 if no intersections found
3052  \return number of intersections
3053  */
3054 int GS_get_selected_point_on_surface(int sx, int sy, int *id, float *x,
3055  float *y, float *z)
3056 {
3057  float los[2][3], find_dist[MAX_SURFS], closest;
3058  Point3 point, tmp, finds[MAX_SURFS];
3059  int surfs[MAX_SURFS], i, iclose, numhits = 0;
3060  geosurf *gs;
3061 
3062  /* returns surface-world coords */
3063  gsd_get_los(los, (short)sx, (short)sy);
3064 
3065  if (!gs_setlos_enterdata(los)) {
3066  G_debug(3, "gs_setlos_enterdata(los): returns false");
3067  return (0);
3068  }
3069 
3070  for (i = 0; i < Next_surf; i++) {
3071  G_debug(3, "id=%d", i);
3072 
3073  gs = gs_get_surf(Surf_ID[i]);
3074 
3075  /* los_intersect expects surf-world coords (xy transl, no scaling) */
3076 
3077 #if NVIZ_HACK
3078  if (gs_los_intersect1(Surf_ID[i], los, point)) {
3079 #else
3080  if (gs_los_intersect(Surf_ID[i], los, point)) {
3081 #endif
3082  if (!gs_point_is_masked(gs, point)) {
3083  GS_v3eq(tmp, point);
3084  tmp[X] += gs->x_trans;
3085  tmp[Y] += gs->y_trans;
3086  tmp[Z] += gs->z_trans;
3087  find_dist[numhits] = GS_distance(los[FROM], tmp);
3088  gsd_surf2real(gs, point);
3089  GS_v3eq(finds[numhits], point);
3090  surfs[numhits] = Surf_ID[i];
3091  numhits++;
3092  }
3093  }
3094  }
3095 
3096  for (i = iclose = 0; i < numhits; i++) {
3097  closest = find_dist[iclose];
3098 
3099  if (find_dist[i] < closest) {
3100  iclose = i;
3101  }
3102  }
3103 
3104  if (numhits) {
3105  *x = finds[iclose][X];
3106  *y = finds[iclose][Y];
3107  *z = finds[iclose][Z];
3108  *id = surfs[iclose];
3109  }
3110 
3111  G_debug(3, "NumHits %d, next %d", numhits, Next_surf);
3112 
3113  return (numhits);
3114 }
3115 
3116 /*!
3117  \brief Set cplace rotation
3118 
3119  \param num cplace id
3120  \param dx,dy,dz rotation values
3121  */
3122 void GS_set_cplane_rot(int num, float dx, float dy, float dz)
3123 {
3124  gsd_cplane_setrot(num, dx, dy, dz);
3125 
3126  return;
3127 }
3128 
3129 /*!
3130  \brief Set cplace trans
3131 
3132  \param num cplace id
3133  \param dx,dy,dz rotation values
3134  */
3135 void GS_set_cplane_trans(int num, float dx, float dy, float dz)
3136 {
3137  gsd_cplane_settrans(num, dx, dy, dz);
3138 
3139  return;
3140 }
3141 
3142 
3143 /*!
3144  \brief Draw cplace
3145 
3146  \param num cplace id
3147  */
3148 void GS_draw_cplane(int num)
3149 {
3150  geosurf *gsurfs[MAX_SURFS];
3151  int nsurfs;
3152 
3153  nsurfs = gs_num_surfaces();
3154  if (2 == nsurfs) {
3155  /* testing */
3156  gs_getall_surfaces(gsurfs);
3157  gsd_draw_cplane_fence(gsurfs[0], gsurfs[1], num);
3158  }
3159  else {
3160  gsd_draw_cplane(num);
3161  }
3162 
3163  return;
3164 }
3165 
3166 /*!
3167  \brief Draw cplace fence ?
3168 
3169  \param hs1,hs2
3170  \param num cplane id
3171 
3172  \return 0 on error
3173  \return 1 on success
3174  */
3175 int GS_draw_cplane_fence(int hs1, int hs2, int num)
3176 {
3177  geosurf *gs1, *gs2;
3178 
3179  if (NULL == (gs1 = gs_get_surf(hs1))) {
3180  return (0);
3181  }
3182 
3183  if (NULL == (gs2 = gs_get_surf(hs2))) {
3184  return (0);
3185  }
3186 
3187  gsd_draw_cplane_fence(gs1, gs2, num);
3188 
3189  return (1);
3190 }
3191 
3192 /*!
3193  \brief Draw all cplace fences ?
3194  */
3196 {
3197  int onstate[MAX_CPLANES], i;
3198 
3199  gsd_get_cplanes_state(onstate);
3200 
3201  for (i = 0; i < MAX_CPLANES; i++) {
3202  if (onstate[i]) {
3203  GS_draw_cplane_fence(Surf_ID[0], Surf_ID[1], i);
3204  }
3205  }
3206 
3207  return;
3208 }
3209 
3210 /*!
3211  \brief Set cplace
3212 
3213  \param num cplane id
3214  */
3215 void GS_set_cplane(int num)
3216 {
3217  gsd_cplane_on(num);
3218 
3219  return;
3220 }
3221 
3222 /*!
3223  \brief Unset clip place (turn off)
3224 
3225  \param num cplane id
3226  */
3227 void GS_unset_cplane(int num)
3228 {
3229  gsd_cplane_off(num);
3230 
3231  return;
3232 }
3233 
3234 /*!
3235  \brief Get axis scale
3236 
3237  \param sx,sy,sz x/y/z scale values
3238  \param doexag use vertical exaggeration
3239  */
3240 void GS_get_scale(float *sx, float *sy, float *sz, int doexag)
3241 {
3242  float zexag;
3243 
3244  zexag = doexag ? Gv.vert_exag : 1.;
3245  *sx = *sy = Gv.scale;
3246  *sz = Gv.scale * zexag;
3247 
3248  return;
3249 }
3250 
3251 /*!
3252  \brief Set fence color
3253 
3254  \param mode mode id
3255  */
3256 void GS_set_fencecolor(int mode)
3257 {
3258  gsd_setfc(mode);
3259 
3260  return;
3261 }
3262 
3263 /*!
3264  \brief Get fence color
3265 
3266  \return color value
3267  */
3269 {
3270  return gsd_getfc();
3271 }
3272 
3273 /*!
3274  \brief Measure distance "as the ball rolls" between two points on
3275  surface
3276 
3277  \param hs surface id
3278  \param x1,y1,x2,y2 two points on surface
3279  \param[out] dist measured distance
3280  \param use_exag use exag. surface
3281 
3282  \return 0 on error or if one or more points is not in region
3283  \return distance following terrain
3284  */
3285 int GS_get_distance_alongsurf(int hs, float x1, float y1, float x2, float y2,
3286  float *dist, int use_exag)
3287 {
3288  geosurf *gs;
3289  float p1[2], p2[2];
3290 
3291  gs = gs_get_surf(hs);
3292  if (gs == NULL) {
3293  return 0;
3294  }
3295 
3296  p1[X] = x1;
3297  p1[Y] = y1;
3298  p2[X] = x2;
3299  p2[Y] = y2;
3300  gsd_real2surf(gs, p1);
3301  gsd_real2surf(gs, p2);
3302 
3303  G_debug(3, "GS_get_distance_alongsurf(): hs=%d p1=%f,%f p2=%f,%f",
3304  hs, x1, y1, x2, y2);
3305  return gs_distance_onsurf(gs, p1, p2, dist, use_exag);
3306 }
3307 
3308 /*!
3309  \brief Save 3d view
3310 
3311  \param vname view file name
3312  \param surfid surface id
3313 
3314  \return ?
3315  */
3316 int GS_save_3dview(const char *vname, int surfid)
3317 {
3318  return (Gs_save_3dview(vname, &Gv, &Gd, &wind, gs_get_surf(surfid)));
3319 }
3320 
3321 /*!
3322  \brief Load 3d view
3323 
3324  \param vname view file name
3325  \param surfid surface id
3326 
3327  \return ?
3328  */
3329 int GS_load_3dview(const char *vname, int surfid)
3330 {
3331 
3332  return (Gs_load_3dview(vname, &Gv, &Gd, &wind, gs_get_surf(surfid)));
3333 
3334  /* what to do about lights - I guess, delete all &
3335  create any that exist in 3dview file */
3336 }
3337 
3338 /************************************************************************
3339 * Following routines use Graphics Library
3340 ************************************************************************/
3341 
3342 /*!
3343  \brief Init viewpoint
3344 
3345  \todo allow setting center?
3346  */
3347 void GS_init_view(void)
3348 {
3349  static int first = 1;
3350 
3351  G_debug(3, "GS_init_view");
3352 
3353  if (first) {
3354  first = 0;
3355  glMatrixMode(GL_MODELVIEW);
3356 
3357  /* OGLXXX doublebuffer: use GLX_DOUBLEBUFFER in attriblist */
3358  /* glxChooseVisual(*dpy, screen, *attriblist); */
3359  /* OGLXXX
3360  * ZMIN not needed -- always 0.
3361  * ZMAX not needed -- always 1.
3362  * getgdesc other posiblilties:
3363  * glxGetConfig();
3364  * glxGetCurrentContext();
3365  * glxGetCurrentDrawable();
3366  * GLint gdtmp;
3367  * getgdesc other posiblilties:
3368  * glxGetConfig();
3369  * glxGetCurrentContext();
3370  * glxGetCurrentDrawable();
3371  * GLint gdtmp;
3372  * glDepthRange params must be scaled to [0, 1]
3373  */
3374  glDepthRange(0.0, 1.0);
3375  glEnable(GL_DEPTH_TEST);
3376  glDepthFunc(GL_LEQUAL);
3377  /* } */
3378 
3379  /* replace these with something meaningful */
3380  Gv.fov = 450;
3381  Gv.twist = 0;
3382 
3383  GS_init_rotation();
3384 
3385  Gv.from_to[FROM][X] = Gv.from_to[FROM][Y] =
3386  Gv.from_to[FROM][Z] = GS_UNIT_SIZE / 2.;
3387 
3388  Gv.from_to[TO][X] = GS_UNIT_SIZE / 2.;
3389  Gv.from_to[TO][Y] = GS_UNIT_SIZE / 2.;
3390  Gv.from_to[TO][Z] = 0.;
3391  Gv.from_to[TO][W] = Gv.from_to[FROM][W] = 1.;
3392 
3393  Gv.real_to[W] = 1.;
3394  Gv.vert_exag = 1.;
3395 
3396  GS_v3eq(Gv.real_to, Gv.from_to[TO]);
3397  GS_v3normalize(Gv.from_to[FROM], Gv.from_to[TO]);
3398 
3399  /*
3400  Gd.nearclip = 50;
3401  Gd.farclip = 10000.;
3402  */
3403  Gd.nearclip = 10.;
3404  Gd.farclip = 10000.;
3405  Gd.aspect = (float)GS_get_aspect();
3406 
3407  GS_set_focus(Gv.real_to);
3408  }
3409 
3410  return;
3411 }
3412 
3413 /*!
3414  \brief Clear view
3415 
3416  \param col color value
3417  */
3418 void GS_clear(int col)
3419 {
3420  G_debug(3, "GS_clear");
3421 
3422  col = col | 0xFF000000;
3423 
3424  /* OGLXXX
3425  * change glClearDepth parameter to be in [0, 1]
3426  * ZMAX not needed -- always 1.
3427  * getgdesc other posiblilties:
3428  * glxGetConfig();
3429  * glxGetCurrentContext();
3430  * glxGetCurrentDrawable();
3431  * GLint gdtmp;
3432  */
3433  glClearDepth(1.0);
3434  glClearColor(((float)((col) & 0xff)) / 255.,
3435  (float)((col) >> 8 & 0xff) / 255.,
3436  (float)((col) >> 16 & 0xff) / 255.,
3437  (float)((col) >> 24 & 0xff) / 255.);
3438  glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT);
3439 
3440  Gd.bgcol = col;
3441  Modelshowing = 0;
3442  gsd_flush();
3443 
3444  return;
3445 }
3446 
3447 /*!
3448  \brief Get aspect value
3449 
3450  \return aspect value
3451  */
3452 double GS_get_aspect(void)
3453 {
3454  int left, right, bottom, top;
3455  GLint tmp[4];
3456 
3457  /* OGLXXX
3458  * get GL_VIEWPORT:
3459  * You can probably do better than this.
3460  */
3461  glGetIntegerv(GL_VIEWPORT, tmp);
3462  left = tmp[0];
3463  right = tmp[0] + tmp[2] - 1;
3464  bottom = tmp[1];
3465  top = tmp[1] + tmp[3] - 1;
3466 
3467  G_debug(3, "GS_get_aspect(): left=%d, right=%d, top=%d, bottom=%d",
3468  left, right, top, bottom);
3469 
3470  return ((double)(right - left) / (top - bottom));
3471 }
3472 
3473 /*!
3474  \brief Check for transparency
3475 
3476  Disabled.
3477 
3478  \return 1
3479  */
3481 {
3482  /* OGLXXX
3483  * getgdesc other posiblilties:
3484  * glxGetConfig();
3485  * glxGetCurrentContext();
3486  * glxGetCurrentDrawable();
3487  * GLint gdtmp;
3488  * blending is ALWAYS supported.
3489  * This function returns whether it is enabled.
3490  * return((glGetIntegerv(GL_BLEND, &gdtmp), gdtmp));
3491  */
3492 
3493  return (1);
3494 }
int GS_set_maskmode(int id, int mode)
Set mask mode.
Definition: gs2.c:1436
#define VXRES(gs)
Definition: rowcol.h:9
float scale
Definition: ogsf.h:487
int gs_mapcolor(typbuff *, gsurf_att *, int)
Call this one when you already know att_src is MAP_ATT.
Definition: gs.c:969
void(* Cxl_func)()
Definition: gsx.c:21
int GS_coordpair_repeats(float *, float *, int)
ADD.
Definition: gs_util.c:443
int gsds_findh(const char *, IFLAG *, IFLAG *, int)
Get handle to gsds.
Definition: gsds.c:188
int GS_Set_ClientData(int id, void *clientd)
Set client data.
Definition: gs2.c:1485
void GS_ready_draw(void)
Definition: gs2.c:2488
#define TRUE
Definition: gis.h:59
#define G_malloc(n)
Definition: defs/gis.h:112
geosurf * gs_get_surf(int)
Get geosurf struct.
Definition: gs.c:62
int GS_get_zextents(int id, float *min, float *max, float *mid)
Get z-extent for a single surface.
Definition: gs2.c:2666
void Gs_pack_colors(const char *, int *, int, int)
Pack color table.
Definition: gs3.c:636
void gsd_frontbuffer(void)
Draw to the front buffer.
Definition: gsd_prim.c:457
void void void void G_fatal_error(const char *,...) __attribute__((format(printf
void GS_set_nozero(int id, int att, int mode)
Set no-zero ?
Definition: gs2.c:2131
int Gs_loadmap_as_int(struct Cell_head *, const char *, int *, struct BM *, int *)
Load raster map as integer map.
Definition: gs3.c:178
#define ATTY_CHAR
Definition: ogsf.h:168
int gsds_newh(const char *)
Get handle to gsds.
Definition: gsds.c:219
float aspect
Definition: ogsf.h:493
#define CM_DIFFUSE
Definition: ogsf.h:148
long wire_color
Definition: ogsf.h:263
float ymin
Definition: ogsf.h:268
void gsd_flush(void)
Mostly for flushing drawing commands across a network.
Definition: gsd_prim.c:83
int bgcol
Definition: ogsf.h:495
float ambient[3]
Definition: ogsf.h:465
void gsd_surf2real(geosurf *, Point3)
Convert surface to real coordinates.
Definition: gsd_views.c:464
int gs_distance_onsurf(geosurf *, float *, float *, float *, int)
Calculate distance on surface.
Definition: gs.c:1417
void GS_get_to(float *to)
Get &#39;to&#39; model coordinates.
Definition: gs2.c:2795
int GS_get_fov(void)
Get fied of view.
Definition: gs2.c:2855
int gs_getall_surfaces(geosurf **)
Get array of geosurf structs.
Definition: gs.c:108
#define MAX_CPLANES
Definition: ogsf.h:45
#define DM_WIRE_POLY
Definition: ogsf.h:62
#define ATT_SHINE
Definition: ogsf.h:77
#define DRC2OFF(gs, drow, dcol)
Definition: rowcol.h:17
int GS_load_3dview(const char *vname, int surfid)
Load 3d view.
Definition: gs2.c:3329
int gs_get_datacenter(float *)
Get data center point.
Definition: gs.c:1232
float nearclip
Definition: ogsf.h:493
int GS_set_SDscale(float scale)
Set ?
Definition: gs2.c:1070
void GS_get_from(float *fr)
Get viewpoint &#39;from&#39; position.
Definition: gs2.c:2725
void GS_get_rotation_matrix(double *matrix)
Get rotation matrix.
Definition: gs2.c:2929
void GS_get_modelposition(float *siz, float *pos)
Retrieves coordinates for lighting model position, at center of view.
Definition: gs2.c:531
short * sb
Definition: ogsf.h:208
void GS_alldraw_cplane_fences(void)
Draw all cplace fences ?
Definition: gs2.c:3195
float zrange_nz
Definition: ogsf.h:270
void GS_v3sub(float *, float *)
Subtract vectors.
Definition: gs_util.c:212
void GS_get_scale(float *sx, float *sy, float *sz, int doexag)
Get axis scale.
Definition: gs2.c:3240
GLdouble rotMatrix[16]
Definition: ogsf.h:475
int GS_new_surface(void)
Add new surface.
Definition: gs2.c:224
float size
Definition: ogsf.h:290
int Gs_update_attrange(geosurf *, int)
Update no_zero ranges for attribute (actually no_null now)
Definition: gs3.c:1087
void GS_getlight_color(int num, float *red, float *green, float *blue)
Get light color.
Definition: gs2.c:380
double rot_angle
Definition: ogsf.h:473
unsigned int GS_default_draw_color(void)
Get default draw color.
Definition: gs2.c:2439
void GS_draw_list(GLuint list_id)
Draw pre-defined list.
Definition: gs2.c:866
double ox
Definition: ogsf.h:264
unsigned long * norms
Definition: ogsf.h:274
int _viewcell_tri_interp(geosurf *, Point3)
ADD.
Definition: gsdrape.c:467
2D/3D raster map header (used also for region)
Definition: gis.h:423
int gs_get_data_avg_zmax(float *)
Get average z-max value.
Definition: gs.c:1203
void GS_get_drawres(int id, int *xres, int *yres, int *xwire, int *ywire)
Get draw resolution of surface.
Definition: gs2.c:2255
void GS_moveto_real(float *pt)
Move position to (real)
Definition: gs2.c:2647
void gsd_switchlight(int, int)
Switch light on/off.
Definition: gsd_prim.c:880
#define GS_UNIT_SIZE
Definition: ogsf.h:30
void GS_draw_wire(int id)
Draw surface wire.
Definition: gs2.c:1899
int gs_los_intersect1(int, float(*)[3], float *)
Crude method of intersecting line of sight with closest part of surface.
Definition: gs_query.c:52
int GS_get_maskmode(int id, int *mode)
Get mask mode.
Definition: gs2.c:1461
int gs_get_zrange(float *, float *)
Get z-range.
Definition: gs.c:1088
int Gs_get_cat_label(const char *, int, int, char *)
Get categories/labels.
Definition: gs3.c:776
void * GS_Get_ClientData(int id)
Get client data.
Definition: gs2.c:1507
#define MAX_LIGHTS
Definition: ogsf.h:44
#define NOTSET_ATT
Definition: ogsf.h:82
void GS_draw_flowline_at_xy(int id, float x, float y)
Draw flow-line on surace.
Definition: gs2.c:756
int gs_set_att_type(geosurf *, int, int)
Set attribute type.
Definition: gs.c:803
#define min(x, y)
Definition: draw2.c:31
int GS_get_zrange(float *min, float *max, int doexag)
Get z-extent for all loaded surfaces.
Definition: gs2.c:2689
int GS_draw_cplane_fence(int hs1, int hs2, int num)
Draw cplace fence ?
Definition: gs2.c:3175
double west
Extent coordinates (west)
Definition: gis.h:475
int gsd_get_los(float(*)[3], short, short)
ADD.
Definition: gsd_views.c:40
void GS_set_rotation(double angle, double x, double y, double z)
Set rotation params.
Definition: gs2.c:2887
int GS_get_exag_guess(int id, float *exag)
Get exag-value guess.
Definition: gs2.c:2306
int gs_setlos_enterdata(Point3 *)
Definition: gs_query.c:529
int rows
Definition: ogsf.h:260
void gs_delete_surf(int)
Remove geosurf struct from list.
Definition: gs.c:463
float zmax_nz
Definition: ogsf.h:270
void GS_draw_lighting_model1(void)
Draw lighting model.
Definition: gs2.c:901
float xmax
Definition: ogsf.h:268
void gsd_popmatrix(void)
Pop the current matrix stack.
Definition: gsd_prim.c:500
void GS_set_focus_real(float *realto)
Set real focus.
Definition: gs2.c:2538
void GS_setlight_position(int num, float xpos, float ypos, float zpos, int local)
Set light position.
Definition: gs2.c:309
#define ATT_TOPO
Definition: ogsf.h:73
int gs_get_att_src(geosurf *, int)
Get attribute source.
Definition: gs.c:656
void GS_set_fencecolor(int mode)
Set fence color.
Definition: gs2.c:3256
int gsd_nline_onsurf(geosurf *, float *, float *, float *, int)
Multiline on surface, fix z-values.
Definition: gsd_objs.c:235
int gsds_free_data_buff(int, int)
Free allocated buffer.
Definition: gsds.c:369
void gsd_real2model(Point3)
Convert real to model coordinates.
Definition: gsd_views.c:373
int GS_get_SDscale(float *scale)
Get ?
Definition: gs2.c:1105
void GS_draw_all_list(void)
Draw all glLists.
Definition: gs2.c:879
int * ib
Definition: ogsf.h:207
void gsdiff_set_SDref(geosurf *)
ADD.
Definition: gsdiff.c:64
int Gs_loadmap_as_char(struct Cell_head *, const char *, unsigned char *, struct BM *, int *)
Load raster map as integer map.
Definition: gs3.c:417
int color
Definition: ogsf.h:288
void GS_v3add(float *, float *)
Sum vectors.
Definition: gs_util.c:195
int GS_get_wire_color(int id, int *colr)
Get wire color.
Definition: gs2.c:2038
void GS_set_Narrow(int *pt, int id, float *pos2)
Set decoration, north arrow ??
Definition: gs2.c:568
int GS_save_3dview(const char *vname, int surfid)
Save 3d view.
Definition: gs2.c:3316
int Gs_loadmap_as_bitmap(struct Cell_head *, const char *, struct BM *)
Load raster map as integer map.
Definition: gs3.c:517
void GS_set_trans(int id, float xtrans, float ytrans, float ztrans)
Set translation (surface position)
Definition: gs2.c:2391
void gsd_deflight(int, struct lightdefs *)
Define light.
Definition: gsd_prim.c:839
void GS_zoom_setup(int *a, int *b, int *c, int *d, int *maxx, int *maxy)
Get zoom setup.
Definition: gs2.c:2772
void GS_getlight_position(int num, float *xpos, float *ypos, float *zpos, int *local)
Get light position.
Definition: gs2.c:335
int GS_get_selected_point_on_surface(int sx, int sy, int *id, float *x, float *y, float *z)
Get selected point of surface.
Definition: gs2.c:3054
#define INT_TO_RED(i, r)
Definition: gsd_prim.c:52
void GS_set_viewdir(float *dir)
Set viewdir.
Definition: gs2.c:2823
float Point3[3]
Definition: ogsf.h:201
int gvl_get_zrange(float *, float *)
Get volume z-range value.
Definition: gvl.c:476
int GS_get_distance_alongsurf(int hs, float x1, float y1, float x2, float y2, float *dist, int use_exag)
Measure distance "as the ball rolls" between two points on surface.
Definition: gs2.c:3285
void GS_set_global_exag(float exag)
Set global z-exag value.
Definition: gs2.c:1977
void free(void *)
int GS_set_att_const(int id, int att, float constant)
Set attribute constant.
Definition: gs2.c:1412
void gsd_shademodel(int)
Set shaded model.
Definition: gsd_prim.c:418
#define NULL
Definition: ccmath.h:32
double GS_get_aspect(void)
Get aspect value.
Definition: gs2.c:3452
int GS_draw_legend(const char *name, GLuint fontbase, int size, int *flags, float *range, int *pt)
Draw legend.
Definition: gs2.c:848
#define GSD_BOTH
Definition: ogsf.h:103
int GS_update_curmask(int id)
Update current mask.
Definition: gs2.c:997
#define x
#define max(x, y)
Definition: draw2.c:32
int GS_v3normalize(float *, float *)
Change v2 so that v1v2 is a unit vector.
Definition: gs_util.c:322
void gsd_cplane_off(int)
Turn off clip plane.
Definition: gsd_cplane.c:126
void GS_init_rotation(void)
Reset scene rotation.
Definition: gs2.c:2909
void GS_moveto(float *pt)
Move viewpoint.
Definition: gs2.c:2617
#define MAX_SURFS
Definition: ogsf.h:38
int GS_surf_exists(int id)
Definition: gs2.c:194
void GS_set_focus(float *realto)
Set focus.
Definition: gs2.c:2520
void gsd_calllist(int)
ADD.
Definition: gsd_prim.c:1176
int Gs_save_3dview(const char *, geoview *, geodisplay *, struct Cell_head *, geosurf *)
Save 3dview.
Definition: gs3.c:853
void GS_get_from_real(float *fr)
Get viewpoint &#39;from&#39; real coordinates.
Definition: gs2.c:2739
void GS_get_dims(int id, int *rows, int *cols)
Get dimension of surface.
Definition: gs2.c:2279
void gsd_get_cplanes_state(int *)
Get cplane state.
Definition: gsd_cplane.c:142
int GS_setall_drawmode(int mode)
Set all draw-modes.
Definition: gs2.c:2061
int GS_get_twist(void)
Get twist value.
Definition: gs2.c:2865
float z_exag
Definition: ogsf.h:266
#define VYRES(gs)
Definition: rowcol.h:10
#define W
Definition: ogsf.h:140
int GS_v3norm(float *)
Change v1 so that it is a unit vector (2D)
Definition: gs_util.c:246
#define ATTY_SHORT
Definition: ogsf.h:167
int GS_get_focus(float *realto)
Get focus.
Definition: gs2.c:2563
double top
Extent coordinates (top) - 3D data.
Definition: gis.h:477
void GS_set_infocus(void)
Set focus.
Definition: gs2.c:2967
void GS_set_nofocus(void)
Unset focus.
Definition: gs2.c:2953
void GS_switchlight(int num, int on)
Switch on/off light.
Definition: gs2.c:473
void gsd_cplane_setrot(int, float, float, float)
ADD.
Definition: gsd_cplane.c:211
float GS_distance(float *, float *)
Calculate distance.
Definition: gs_util.c:141
void gsd_draw_cplane(int)
Draw cplane.
Definition: gsd_cplane.c:296
#define INT_TO_GRN(i, g)
Definition: gsd_prim.c:53
#define FC_GREY
Definition: ogsf.h:110
int cols
Definition: ogsf.h:260
void GS_set_light_reset(int i)
Definition: gs2.c:252
void gsd_init_lightmodel(void)
Initialize model light.
Definition: gsd_prim.c:722
void GS_unset_rotation(void)
Stop scene rotation.
Definition: gs2.c:2901
void gpd_obj(geosurf *, gvstyle *, Point3)
Draw point representing object.
Definition: gpd.c:71
int gsd_getfc(void)
ADD.
Definition: gsd_surf.c:1220
int * lookup
Definition: ogsf.h:252
double t
Definition: r_raster.c:39
void Gs_pack_colors_float(const char *, float *, int *, int, int)
Pack color table (floating-point map)
Definition: gs3.c:705
int gs_set_att_const(geosurf *, int, float)
Set attribute constant value.
Definition: gs.c:872
IFLAG draw_mode
Definition: ogsf.h:262
void gsd_colormode(int)
Set color mode.
Definition: gsd_prim.c:97
int GS_get_cat_at_xy(int id, int att, char *catstr, float x, float y)
Get surface category on given position.
Definition: gs2.c:1183
double north
Extent coordinates (north)
Definition: gis.h:469
int GS_set_SDsurf(int id)
Set surface as Scaled Difference surface.
Definition: gs2.c:1049
int Gs_build_256lookup(const char *, int *)
Build color table (256)
Definition: gs3.c:576
void GS_set_viewport(int left, int right, int bottom, int top)
Set viewport.
Definition: gs2.c:2981
void * clientdata
Definition: ogsf.h:277
int GS_update_normals(int id)
Update normals.
Definition: gs2.c:1119
#define ATTY_FLOAT
Definition: ogsf.h:165
int GS_get_norm_at_xy(int id, float x, float y, float *nv)
Get surface normal at x,y (real coordinates)
Definition: gs2.c:1246
struct georot rotate
Definition: ogsf.h:484
int x_mod
Definition: ogsf.h:271
int gsds_set_changed(int, IFLAG)
ADD.
Definition: gsds.c:635
void GS_draw_X(int id, float *pt)
Draw place marker.
Definition: gs2.c:639
char * G_fully_qualified_name(const char *, const char *)
Get fully qualified element name.
Definition: nme_in_mps.c:101
void GS_set_twist(int t)
Set viewpoint twist value.
Definition: gs2.c:2877
void gs_set_defaults(geosurf *, float *, float *)
Set default attribute values.
Definition: gs.c:441
double b
Definition: r_raster.c:39
int norm_needupdate
Definition: ogsf.h:273
int in_vregion(geosurf *, float *)
ADD.
Definition: gsdrape.c:696
#define ST_GYRO
Definition: ogsf.h:97
void gsd_backface(int)
ADD.
Definition: gsd_prim.c:253
void gsdiff_set_SDscale(float)
Set scale.
Definition: gsdiff.c:42
float x_trans
Definition: ogsf.h:267
#define ATTY_INT
Definition: ogsf.h:166
void gsd_color_func(unsigned int)
Set current color.
Definition: gsd_prim.c:701
int gs_update_curmask(geosurf *)
Update current maps.
Definition: gs_bm.c:232
#define Y2VROW(gs, py)
Definition: rowcol.h:27
#define FALSE
Definition: gis.h:63
#define X2VCOL(gs, px)
Definition: rowcol.h:28
void GS_getlight_ambient(int num, float *red, float *green, float *blue)
Get light ambient.
Definition: gs2.c:424
void gsd_set_view(geoview *, geodisplay *)
Set view.
Definition: gsd_views.c:146
int GS_setall_drawres(int xres, int yres, int xwire, int ywire)
Set all draw resolutions.
Definition: gs2.c:2198
double south
Extent coordinates (south)
Definition: gis.h:471
int fov
Definition: ogsf.h:485
void gs_init(void)
Initialize library.
Definition: gs.c:47
int Gs_load_3dview(const char *, geoview *, geodisplay *, struct Cell_head *, const geosurf *)
Load 3dview.
Definition: gs3.c:951
#define DM_POLY
Definition: ogsf.h:61
Definition: ogsf.h:478
void GS_delete_list(GLuint list_id)
Delete pre-defined list.
Definition: gs2.c:891
float zmin_nz
Definition: ogsf.h:270
#define MAP_ATT
Definition: ogsf.h:83
void gsd_translate(float, float, float)
Multiply the current matrix by a translation matrix.
Definition: gsd_prim.c:538
void gsd_viewport(int, int, int, int)
Set the viewport.
Definition: gsd_prim.c:1079
int nz_topo
Definition: ogsf.h:272
int GS_new_light(void)
Add new model light.
Definition: gs2.c:268
int y_mod
Definition: ogsf.h:271
#define DM_GOURAUD
Definition: ogsf.h:54
int hdata
Definition: ogsf.h:249
#define INT_TO_BLU(i, b)
Definition: gsd_prim.c:54
void GS_set_cplane_trans(int num, float dx, float dy, float dz)
Set cplace trans.
Definition: gs2.c:3135
void gsd_bothbuffers(void)
Draw to the front and back buffers.
Definition: gsd_prim.c:445
void gsd_line_onsurf(geosurf *, float *, float *)
Line on surface, fix z-values.
Definition: gsd_objs.c:189
#define ATT_COLOR
Definition: ogsf.h:74
float g
Definition: named_colr.c:8
void GS_set_wire_color(int id, int colr)
Set wire color.
Definition: gs2.c:2014
int GS_get_region(float *n, float *s, float *w, float *e)
Get 2D region extent.
Definition: gs2.c:156
int GS_v2norm(float *)
Change v1 so that it is a unit vector (3D)
Definition: gs_util.c:271
void GS_clear(int col)
Clear view.
Definition: gs2.c:3418
int gs_num_surfaces(void)
Get number of surfaces.
Definition: gs.c:127
int GS_num_surfs(void)
Get number of surfaces.
Definition: gs2.c:1524
float gsdiff_get_SDscale(void)
Get scale.
Definition: gsdiff.c:54
double bottom
Extent coordinates (bottom) - 3D data.
Definition: gis.h:479
void gsd_draw_cplane_fence(geosurf *, geosurf *, int)
ADD.
Definition: gsd_cplane.c:247
int gs_get_zextents(geosurf *, float *, float *, float *)
Get z-extent values.
Definition: gs.c:998
void GS_set_att_defaults(float *defs, float *null_defs)
Set default attributes for map objects.
Definition: gs2.c:172
int GS_get_longdim(float *dim)
Get largest dimension.
Definition: gs2.c:140
float vert_exag
Definition: ogsf.h:486
void G_get_set_window(struct Cell_head *)
Get the current working window (region)
int GS_set_drawmode(int id, int mode)
Set draw mode.
Definition: gs2.c:2083
#define FROM
Definition: ogsf.h:141
#define CM_AD
Definition: ogsf.h:150
int GS_get_drawmode(int id, int *mode)
Get draw mode.
Definition: gs2.c:2109
unsigned int GS_background_color(void)
Get background color.
Definition: gs2.c:2452
int gs_init_normbuff(geosurf *)
Init geosurf normbuff.
Definition: gs.c:306
int Gs_numtype(const char *, int *)
Get map data type.
Definition: gs3.c:230
void gsd_setfc(int)
ADD.
Definition: gsd_surf.c:1208
void gsd_backbuffer(void)
Draw to the back buffer.
Definition: gsd_prim.c:469
void GS_draw_fringe(int id, unsigned long clr, float elev, int *where)
Draw fringe around data (surface) at selected corners.
Definition: gs2.c:823
int do_rot
Definition: ogsf.h:472
size_t gs_malloc_att_buff(geosurf *, int, int)
Allocate attribute buffer.
Definition: gs.c:717
#define Z
Definition: ogsf.h:139
void GS_get_viewdir(float *dir)
Get viewdir.
Definition: gs2.c:2809
int Gs_loadmap_as_float(struct Cell_head *, const char *, float *, struct BM *, int *)
Load raster map as floating point map.
Definition: gs3.c:114
void gsd_cplane_on(int)
ADD.
Definition: gsd_cplane.c:104
double oy
Definition: ogsf.h:264
void gv_update_drapesurfs(void)
Update drape surfaces.
Definition: gv.c:154
void GS_init_view(void)
Init viewpoint.
Definition: gs2.c:3347
int GS_is_masked(int id, float *pt)
Check if point is masked ?
Definition: gs2.c:1015
gsurf_att att[MAX_ATTS]
Definition: ogsf.h:261
void GS_set_cplane_rot(int num, float dx, float dy, float dz)
Set cplace rotation.
Definition: gs2.c:3122
int y_modw
Definition: ogsf.h:271
int mask_needupdate
Definition: ogsf.h:273
int GS_get_att(int id, int att, int *set, float *constant, char *mapname)
Get attributes.
Definition: gs2.c:1140
float shine
Definition: ogsf.h:467
int GS_load_att_map(int id, const char *filename, int att)
Load raster map as attribute.
Definition: gs2.c:1608
#define DM_WIRE
Definition: ogsf.h:59
void gsd_zwritemask(unsigned long)
Write out z-mask.
Definition: gsd_prim.c:240
#define GSD_BACK
Definition: ogsf.h:102
float y_trans
Definition: ogsf.h:267
void GS_set_focus_center_map(int id)
Set focus to map center.
Definition: gs2.c:2582
typbuff * gs_get_att_typbuff(geosurf *, int, int)
Get attribute data buffer.
Definition: gs.c:681
#define Y
Definition: ogsf.h:138
void GS_draw_cplane(int num)
Draw cplace.
Definition: gs2.c:3148
float xmin
Definition: ogsf.h:268
int Gs_loadmap_as_short(struct Cell_head *, const char *, short *, struct BM *, int *)
Load raster map as integer map.
Definition: gs3.c:312
int gs_malloc_lookup(geosurf *, int)
Allocate attribute lookup.
Definition: gs.c:746
#define ATTY_MASK
Definition: ogsf.h:164
#define CF_COLOR_PACKED
Definition: ogsf.h:180
float GS_global_exag(void)
Get global z-exag value.
Definition: gs2.c:1999
int cols
Number of columns for 2D data.
Definition: gis.h:442
void GS_unset_cplane(int num)
Unset clip place (turn off)
Definition: gs2.c:3227
void Rast_get_cellhd(const char *, const char *, struct Cell_head *)
Read the raster header.
Definition: get_cellhd.c:41
void GS_v3eq(float *, float *)
Copy vector values.
Definition: gs_util.c:178
void GS_set_draw(int where)
Sets which buffer to draw to.
Definition: gs2.c:2462
int gs_point_is_masked(geosurf *, float *)
Check if point is masked.
Definition: gs.c:1317
void gsd_linewidth(short)
Set width of rasterized lines.
Definition: gsd_prim.c:266
void GS_get_zrange_nz(float *min, float *max)
Get Z extents for all loaded surfaces.
Definition: gs2.c:2357
void GS_set_rotation_matrix(double *matrix)
Set rotation matrix.
Definition: gs2.c:2941
void GS_draw_surf(int id)
Draw surface.
Definition: gs2.c:1864
int infocus
Definition: ogsf.h:482
void gsd_calllists(int)
ADD.
Definition: gsd_prim.c:1189
double ns_res
Resolution - north to south cell size for 2D data.
Definition: gis.h:463
#define ATT_TRANSP
Definition: ogsf.h:76
int gsurf_id
Definition: ogsf.h:259
void GS_draw_lighting_model(void)
Draw lighting model.
Definition: gs2.c:941
float ymax
Definition: ogsf.h:268
void GS_lights_off(void)
Switch off all lights.
Definition: gs2.c:442
void GS_get_trans(int id, float *xtrans, float *ytrans, float *ztrans)
Get translation values (surface position)
Definition: gs2.c:2415
void G_warning(const char *,...) __attribute__((format(printf
Definition: ogsf.h:204
void GS_alldraw_surf(void)
Draw all surfaces.
Definition: gs2.c:1936
float real_to[4]
Definition: ogsf.h:486
int gs_los_intersect(int, float **, float *)
Crude method of intersecting line of sight with closest part of surface.
Definition: gs_query.c:191
void GS_set_exag(int id, float exag)
Set Z exag for surface.
Definition: gs2.c:1953
void GS_alldraw_wire(void)
Draw all wires.
Definition: gs2.c:1919
void GS_setlight_ambient(int num, float red, float green, float blue)
Set light ambient.
Definition: gs2.c:402
void GS_set_fov(int fov)
Set field of view.
Definition: gs2.c:2843
int gs_att_is_set(geosurf *, IFLAG)
Check if attribute is set.
Definition: gs.c:149
geosurf * gsdiff_get_SDref(void)
ADD.
Definition: gsdiff.c:77
float color[3]
Definition: ogsf.h:464
#define GSD_FRONT
Definition: ogsf.h:101
#define VCOL2DCOL(gs, vcol)
Definition: rowcol.h:32
float farclip
Definition: ogsf.h:493
int GS_delete_surface(int id)
Delete surface.
Definition: gs2.c:1566
#define TO
Definition: ogsf.h:142
int GS_transp_is_set(void)
Check if transparency is set.
Definition: gs2.c:492
double east
Extent coordinates (east)
Definition: gis.h:473
float position[4]
Definition: ogsf.h:463
#define ATTY_NULL
Definition: ogsf.h:163
#define _(str)
Definition: glocale.h:10
int GS_set_drawres(int id, int xres, int yres, int xwire, int ywire)
Set draw resolution for surface.
Definition: gs2.c:2221
int GS_v3dir(float *, float *, float *)
Get a normalized direction from v1 to v2, store in v3.
Definition: gs_util.c:353
void gsd_pushmatrix(void)
Push the current matrix stack.
Definition: gsd_prim.c:510
#define X
Definition: ogsf.h:137
const char * G_find_raster2(const char *, const char *)
Find a raster map (look but don&#39;t touch)
Definition: find_rast.c:76
void gsd_real2surf(geosurf *, Point3)
Convert real to surface coordinates.
Definition: gsd_views.c:480
void GS_set_cplane(int num)
Set cplace.
Definition: gs2.c:3215
#define FNORM(i, nv)
Definition: gsget.h:50
GLuint gsd_put_legend(const char *, GLuint, int, int *, float *, int *)
Put legend.
Definition: gsd_legend.c:202
float zmax
Definition: ogsf.h:268
int gsd_surf(geosurf *)
ADD.
Definition: gsd_surf.c:81
#define MAX_ATTS
Definition: ogsf.h:43
void GS_draw_line_onsurf(int id, float x1, float y1, float x2, float y2)
Draw line on surface.
Definition: gs2.c:680
int symbol
Definition: ogsf.h:289
void gsd_model2real(Point3)
Convert model to real coordinates.
Definition: gsd_views.c:393
void GS_get_modelposition1(float pos[])
Retrieves coordinates for lighting model position, at center of view.
Definition: gs2.c:502
void gsd_deletelist(GLuint, int)
Delete list.
Definition: gsd_prim.c:1156
void gsd_display_fringe(geosurf *, unsigned long, float, int[4])
Display fridge.
Definition: gsd_fringe.c:51
#define ATT_MASK
Definition: ogsf.h:75
const char * name
Definition: named_colr.c:7
int GS_get_fencecolor(void)
Get fence color.
Definition: gs2.c:3268
void GS_get_to_real(float *to)
Get &#39;to&#39; real coordinates.
Definition: gs2.c:2752
double ew_res
Resolution - east to west cell size for 2D data.
Definition: gis.h:459
int gsd_wire_surf(geosurf *)
Draw surface wire.
Definition: gsd_wire.c:47
#define VROW2DROW(gs, vrow)
Definition: rowcol.h:31
int x_modw
Definition: ogsf.h:271
int GS_has_transparency(void)
Check for transparency.
Definition: gs2.c:3480
void GS_lights_on(void)
Switch on all lights.
Definition: gs2.c:456
float z_trans
Definition: ogsf.h:267
int GS_get_SDsurf(int *id)
Get ?
Definition: gs2.c:1085
void GS_setlight_color(int num, float red, float green, float blue)
Set light color.
Definition: gs2.c:358
int gs_init_surf(geosurf *, double, double, int, int, double, double)
Initialize allocated geosurf struct.
Definition: gs.c:232
struct BM * nm
Definition: ogsf.h:211
int GS_unset_att(int id, int att)
Unset attribute.
Definition: gs2.c:1393
geosurf * gs_get_new_surface(void)
Allocate new geosurf struct.
Definition: gs.c:193
#define CONST_ATT
Definition: ogsf.h:84
int rows
Number of rows for 2D data.
Definition: gis.h:438
int GS_get_nozero(int id, int att, int *mode)
Get no-zero ?
Definition: gs2.c:2164
float * fb
Definition: ogsf.h:206
void gsd_do_scale(int)
Set current scale.
Definition: gsd_views.c:355
void void_func(void)
Definition: gs2.c:85
int GS_get_light_reset(void)
Definition: gs2.c:258
void GS_unset_SDsurf(void)
Unset Scaled Difference surface.
Definition: gs2.c:1033
void gsd_cplane_settrans(int, float, float, float)
ADD.
Definition: gsd_cplane.c:229
int G_debug(int, const char *,...) __attribute__((format(printf
void gsd_scale(float, float, float)
Multiply the current matrix by a general scaling matrix.
Definition: gsd_prim.c:524
int GS_get_val_at_xy(int id, int att, char *valstr, float x, float y)
Get RGB color at given point.
Definition: gs2.c:1310
int twist
Definition: ogsf.h:485
Definition: ogsf.h:257
struct BM * bm
Definition: ogsf.h:210
int gsd_getViewport(GLint *, GLint *)
float constant
Definition: ogsf.h:251
double r
Definition: r_raster.c:39
int gs_set_att_src(geosurf *, int, int)
Set attribute source.
Definition: gs.c:827
int GS_draw_nline_onsurf(int id, float x1, float y1, float x2, float y2, float *lasp, int n)
Draw multiline on surface.
Definition: gs2.c:718
unsigned char * cb
Definition: ogsf.h:209
void gsd_swapbuffers(void)
Swap buffers.
Definition: gsd_prim.c:481
char * gsds_get_name(int)
Get name.
Definition: gsds.c:303
float from_to[2][4]
Definition: ogsf.h:483
int * GS_get_surf_list(int *numsurfs)
Get surface list.
Definition: gs2.c:1539
void GS_v3mult(float *, float)
Multiple vectors.
Definition: gs_util.c:229
int nz_color
Definition: ogsf.h:272
void GS_done_draw(void)
Draw done, swap buffers.
Definition: gs2.c:2501
int GS_look_here(int sx, int sy)
Send screen coords sx and sy, lib traces through surfaces; sets new center to point of nearest inters...
Definition: gs2.c:3005
int gs_calc_normals(geosurf *)
Calculate normals.
Definition: gs_norms.c:124
double rot_axes[3]
Definition: ogsf.h:474
void GS_libinit(void)
Initialize OGSF library.
Definition: gs2.c:97
struct lightdefs lights[MAX_LIGHTS]
Definition: ogsf.h:488
void gsd_drawsphere(float *, unsigned long, float)
Draw sphere.
Definition: gsd_objs.c:565
#define GET_MAPATT(buff, offset, att)
Definition: gsget.h:27