Note: This addon document is for an older version of GRASS GIS that will be discontinued soon. You should upgrade your GRASS GIS installation, and read the current addon manual page.
For a maximum of transparency and the hope that it might serve as a framework to build more submodules on it, it is written in python and in an object oriented manner.
Let's think of the maps and layers as playgrounds where little worlds with agents may evolve.
Please note the tests subfolder. It contains unit tests that might be called after each change on the library to verify that nothing was broken during the development.
Available at: r.agent source code (history)
Latest change: Mon Jun 28 07:54:09 2021 in commit: 1cfc0af029a35a5d6c7dae5ca7204d0eb85dbc55
Note: This addon document is for an older version of GRASS GIS that will be discontinued soon. You should upgrade your GRASS GIS installation, and read the current addon manual page.
Main index | Raster index | Topics index | Keywords index | Graphical index | Full index
© 2003-2023 GRASS Development Team, GRASS GIS 7.8.8dev Reference Manual